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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2019-08-07 19:16:31 +0200 |
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committer | GitHub <noreply@github.com> | 2019-08-07 19:16:31 +0200 |
commit | e462a9a5ef46776d974203bb44e0b89e8c980b29 (patch) | |
tree | 4562ef5587bd896890d843877031d5818de19bbc /src/content_sao.h | |
parent | 003af7421352ec1b8ba0d230b807862e1e4cc7e9 (diff) | |
download | minetest-e462a9a5ef46776d974203bb44e0b89e8c980b29.tar.gz minetest-e462a9a5ef46776d974203bb44e0b89e8c980b29.tar.bz2 minetest-e462a9a5ef46776d974203bb44e0b89e8c980b29.zip |
Unify wield item handling (#8677)
This moves the wield item functions to Player and the tool utils for range calculation
Also 'local_inventory' was removed due to redundancy in Client
Diffstat (limited to 'src/content_sao.h')
-rw-r--r-- | src/content_sao.h | 15 |
1 files changed, 5 insertions, 10 deletions
diff --git a/src/content_sao.h b/src/content_sao.h index c579474ee..beaf697e6 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -219,7 +219,7 @@ class PlayerSAO : public UnitSAO public: PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t peer_id_, bool is_singleplayer); - ~PlayerSAO(); + ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_PLAYER; } ActiveObjectType getSendType() const @@ -272,16 +272,13 @@ public: /* Inventory interface */ - - Inventory* getInventory(); - const Inventory* getInventory() const; + Inventory *getInventory() const; InventoryLocation getInventoryLocation() const; - std::string getWieldList() const; + void setInventoryModified() {} + std::string getWieldList() const { return "main"; } + u16 getWieldIndex() const; ItemStack getWieldedItem() const; - ItemStack getWieldedItemOrHand() const; bool setWieldedItem(const ItemStack &item); - int getWieldIndex() const; - void setWieldIndex(int i); /* PlayerSAO-specific @@ -355,7 +352,6 @@ private: RemotePlayer *m_player = nullptr; session_t m_peer_id = 0; - Inventory *m_inventory = nullptr; // Cheat prevention LagPool m_dig_pool; @@ -371,7 +367,6 @@ private: IntervalLimiter m_drowning_interval; IntervalLimiter m_node_hurt_interval; - int m_wield_index = 0; bool m_position_not_sent = false; // Cached privileges for enforcement |