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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-04-23 14:35:08 +0200
committerGitHub <noreply@github.com>2017-04-23 14:35:08 +0200
commit29ab20c27229672c24a7699afbcd54caad903331 (patch)
treee42e7ea35f54b1439055abc500191eb29baa6355 /src/database.cpp
parentdda171d2925e20efc00c78bcb45cf595fd986da9 (diff)
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Player data to Database (#5475)
* Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty
Diffstat (limited to 'src/database.cpp')
-rw-r--r--src/database.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/database.cpp b/src/database.cpp
index 262d475ec..8e1483893 100644
--- a/src/database.cpp
+++ b/src/database.cpp
@@ -48,7 +48,7 @@ static inline s64 pythonmodulo(s64 i, s16 mod)
}
-s64 Database::getBlockAsInteger(const v3s16 &pos)
+s64 MapDatabase::getBlockAsInteger(const v3s16 &pos)
{
return (u64) pos.Z * 0x1000000 +
(u64) pos.Y * 0x1000 +
@@ -56,7 +56,7 @@ s64 Database::getBlockAsInteger(const v3s16 &pos)
}
-v3s16 Database::getIntegerAsBlock(s64 i)
+v3s16 MapDatabase::getIntegerAsBlock(s64 i)
{
v3s16 pos;
pos.X = unsigned_to_signed(pythonmodulo(i, 4096), 2048);