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authorSmallJoker <mk939@ymail.com>2020-11-22 17:49:30 +0100
committersfan5 <sfan5@live.de>2021-01-29 17:32:35 +0100
commit37a05ec8d6cbf9ff4432225cffe78c16fdd0647d (patch)
tree727e4272f1f16fe1a6a51484d1bba728c8632615 /src/database
parent5e9dd1667b244df4e7767be404d4a12966d6a90a (diff)
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Settings: Proper priority hierarchy
Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
Diffstat (limited to 'src/database')
-rw-r--r--src/database/database-files.cpp15
-rw-r--r--src/database/database-files.h4
2 files changed, 9 insertions, 10 deletions
diff --git a/src/database/database-files.cpp b/src/database/database-files.cpp
index 529fb8763..d9e8f24ea 100644
--- a/src/database/database-files.cpp
+++ b/src/database/database-files.cpp
@@ -122,18 +122,17 @@ void PlayerDatabaseFiles::serialize(RemotePlayer *p, std::ostream &os)
args.set("name", p->m_name);
// This should not happen
- assert(m_sao);
- args.setU16("hp", p->m_sao->getHP());
- args.setV3F("position", p->m_sao->getBasePosition());
- args.setFloat("pitch", p->m_sao->getLookPitch());
- args.setFloat("yaw", p->m_sao->getRotation().Y);
- args.setU16("breath", p->m_sao->getBreath());
+ PlayerSAO *sao = p->getPlayerSAO();
+ assert(sao);
+ args.setU16("hp", sao->getHP());
+ args.setV3F("position", sao->getBasePosition());
+ args.setFloat("pitch", sao->getLookPitch());
+ args.setFloat("yaw", sao->getRotation().Y);
+ args.setU16("breath", sao->getBreath());
std::string extended_attrs;
{
// serializeExtraAttributes
- PlayerSAO *sao = p->getPlayerSAO();
- assert(sao);
Json::Value json_root;
const StringMap &attrs = sao->getMeta().getStrings();
diff --git a/src/database/database-files.h b/src/database/database-files.h
index a041cb1ff..e647a2e24 100644
--- a/src/database/database-files.h
+++ b/src/database/database-files.h
@@ -38,8 +38,8 @@ public:
void listPlayers(std::vector<std::string> &res);
private:
- void deSerialize(RemotePlayer *p, std::istream &is,
- const std::string &playername, PlayerSAO *sao);
+ void deSerialize(RemotePlayer *p, std::istream &is, const std::string &playername,
+ PlayerSAO *sao);
/*
serialize() writes a bunch of text that can contain
any characters except a '\0', and such an ending that