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authorAuke Kok <sofar@foo-projects.org>2016-12-15 20:55:41 -0800
committerparamat <mat.gregory@virginmedia.com>2016-12-16 12:31:38 +0000
commit78bf7c46e5fe8845e9a9f65b98db32b0ff398ad3 (patch)
tree9cc3f222080c2e7963e9c24814c78130c592c0fe /src/defaultsettings.cpp
parent0614da3afffb7657452ef4ca8c1f2e1e82067f86 (diff)
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Mapgen: Make mgv7 the default in UI
The actual menu default comes from defaultsettings.cpp.
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index bd88cf530..60a34cf63 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -327,7 +327,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("liquid_update", "1.0");
//mapgen stuff
- settings->setDefault("mg_name", "v6");
+ settings->setDefault("mg_name", "v7");
settings->setDefault("water_level", "1");
settings->setDefault("chunksize", "5");
settings->setDefault("mg_flags", "dungeons");