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authorparamat <mat.gregory@virginmedia.com>2017-03-23 00:18:59 +0000
committerparamat <mat.gregory@virginmedia.com>2017-03-27 03:18:09 +0100
commitec0c4d33db9e0b7b3e541757e34c04c08c3b48c9 (patch)
treea1d31e46b60906c71c9aa29a0588d6016b63f6d3 /src/defaultsettings.cpp
parent09f2cd0264993e7b81d84d77bfc670b40ef82444 (diff)
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Map generation limit: Make per-world
The setting limits map generation but affects nothing else. Add 'mapgen_limit' to global mapgen parameters. Move 'blockpos_over_mapgen_limit()' to the only place it is called from: map.cpp. Allow teleportation to any part of the world even if over the set mapgen limit. Simplify the reading of this limit in mgvalleys. Remove the 'map_generation_limit' setting.
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 5b66c583a..4b50b991b 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -333,10 +333,10 @@ void set_default_settings(Settings *settings)
// Mapgen
settings->setDefault("mg_name", "v7");
settings->setDefault("water_level", "1");
+ settings->setDefault("mapgen_limit", "31000");
settings->setDefault("chunksize", "5");
settings->setDefault("mg_flags", "dungeons");
settings->setDefault("fixed_map_seed", "");
- settings->setDefault("map_generation_limit", "31000");
settings->setDefault("max_block_generate_distance", "7");
settings->setDefault("enable_mapgen_debug_info", "false");