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authorx2048 <codeforsmile@gmail.com>2022-04-02 10:42:27 +0200
committerGitHub <noreply@github.com>2022-04-02 10:42:27 +0200
commitb0b9732359d43325c8bd820abeb8417353365a0c (patch)
tree3de2c5a55f67ee142a9f2a1b95c2b47b6d881c54 /src/defaultsettings.cpp
parent26c046a563f686f9309055f5d566a92d436eed7e (diff)
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Add depth sorting for node faces (#11696)
Use BSP tree to order transparent triangles https://en.wikipedia.org/wiki/Binary_space_partitioning
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r--src/defaultsettings.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp
index 2e9a19199..b86287157 100644
--- a/src/defaultsettings.cpp
+++ b/src/defaultsettings.cpp
@@ -244,6 +244,7 @@ void set_default_settings()
settings->setDefault("enable_particles", "true");
settings->setDefault("arm_inertia", "true");
settings->setDefault("show_nametag_backgrounds", "true");
+ settings->setDefault("transparency_sorting_distance", "16");
settings->setDefault("enable_minimap", "true");
settings->setDefault("minimap_shape_round", "true");