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author | hecks <42101236+hecktest@users.noreply.github.com> | 2020-09-14 19:27:25 +0200 |
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committer | GitHub <noreply@github.com> | 2020-09-14 19:27:25 +0200 |
commit | fcff9f291103411af6d8f946fbb275b6fa0583b9 (patch) | |
tree | 60e33f8decb59a4a04265a2563b5bf56a5c1aad5 /src/defaultsettings.cpp | |
parent | 3fb1f45301880a3aa901b752af1ecc912efe5915 (diff) | |
download | minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.tar.gz minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.tar.bz2 minetest-fcff9f291103411af6d8f946fbb275b6fa0583b9.zip |
Remove "generate normal maps" feature (#10313)
Erase all traces of normal "generation" from fragment shaders
Remove the "feature" from the engine and default config
Remove any leftover documentation of it
Diffstat (limited to 'src/defaultsettings.cpp')
-rw-r--r-- | src/defaultsettings.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index d2115c959..3a0b88dc2 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -253,9 +253,6 @@ void set_default_settings(Settings *settings) settings->setDefault("tone_mapping", "false"); settings->setDefault("enable_bumpmapping", "false"); settings->setDefault("enable_parallax_occlusion", "false"); - settings->setDefault("generate_normalmaps", "false"); - settings->setDefault("normalmaps_strength", "0.6"); - settings->setDefault("normalmaps_smooth", "1"); settings->setDefault("parallax_occlusion_mode", "1"); settings->setDefault("parallax_occlusion_iterations", "4"); settings->setDefault("parallax_occlusion_scale", "0.08"); |