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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-03-16 10:34:54 +0100
committerGitHub <noreply@github.com>2017-03-16 10:34:54 +0100
commit40ce538aad9af8f7634c4ba7e9f12246fb23b31c (patch)
treeda8788a581acbc18bb9f5e35a2be620ba0125471 /src/drawscene.h
parenteb88e5dd4b181a90b382c036cf6c4f42e63e8cc2 (diff)
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[CSM] Add minimap API modifiers (#5399)
* Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client
Diffstat (limited to 'src/drawscene.h')
-rw-r--r--src/drawscene.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/drawscene.h b/src/drawscene.h
index 364fcd499..4965a0889 100644
--- a/src/drawscene.h
+++ b/src/drawscene.h
@@ -32,7 +32,7 @@ void draw_load_screen(const std::wstring &text, IrrlichtDevice *device,
void draw_scene(video::IVideoDriver *driver, scene::ISceneManager *smgr,
Camera &camera, Client &client, LocalPlayer *player,
- Hud &hud, Mapper &mapper, gui::IGUIEnvironment *guienv,
+ Hud &hud, Minimap &mapper, gui::IGUIEnvironment *guienv,
const v2u32 &screensize, const video::SColor &skycolor,
bool show_hud, bool show_minimap);