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authorThomas--S <Thomas--S@users.noreply.github.com>2016-08-12 17:56:31 +0200
committerparamat <mat.gregory@virginmedia.com>2016-09-15 05:25:38 +0100
commit1475c1b1c8bb1a2a2812d485d3590e1f817f7c7b (patch)
treec8070441d0af48cc0a8a2daddd6b30a9a360be89 /src/emerge.cpp
parent6e30dd05f40a97106752d724d176443b184eaf27 (diff)
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Add an [invert:<mode> texture modifier
Inverts the given channels of the base image. Mode may contain the characters "r", "g", "b", "a". Only the channels that are mentioned in the mode string will be inverted.
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/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef MAPGEN_HEADER
#define MAPGEN_HEADER

#include "noise.h"
#include "nodedef.h"
#include "mapnode.h"
#include "util/string.h"
#include "util/container.h"

#define MAPGEN_DEFAULT MAPGEN_V7
#define MAPGEN_DEFAULT_NAME "v7"

/////////////////// Mapgen flags
#define MG_TREES       0x01  // Deprecated. Moved into mgv6 flags
#define MG_CAVES       0x02
#define MG_DUNGEONS    0x04
#define MG_FLAT        0x08  // Deprecated. Moved into mgv6 flags
#define MG_LIGHT       0x10
#define MG_DECORATIONS 0x20

typedef u8 biome_t;  // copy from mg_biome.h to avoid an unnecessary include

class Settings;
class MMVManip;
class INodeDefManager;