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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-06-17 19:11:28 +0200
committerGitHub <noreply@github.com>2017-06-17 19:11:28 +0200
commit8f7785771b9e02b1a1daf7a252550d78ea93053d (patch)
tree7a4e4b524dbc63fed3dac99a3844b634cc621d0d /src/environment.cpp
parent76be103a91d6987527af19e87d93007be8ba8a67 (diff)
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Cpp11 initializers 2 (#5999)
* C++11 patchset 10: continue cleanup on constructors * Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop) * More classes cleanup * More classes cleanup + change NULL tests to boolean tests
Diffstat (limited to 'src/environment.cpp')
-rw-r--r--src/environment.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index 3a6d1b787..904bab6f3 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -28,9 +28,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
Environment::Environment(IGameDef *gamedef):
- m_gamedef(gamedef),
m_time_of_day_speed(0.0f),
- m_day_count(0)
+ m_day_count(0),
+ m_gamedef(gamedef)
{
m_cache_enable_shaders = g_settings->getBool("enable_shaders");
m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");