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authorPerttu Ahola <celeron55@gmail.com>2011-12-01 18:23:58 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-12-01 18:23:58 +0200
commitee0d3bacbce612c1abc6016cb7b0d684df25b820 (patch)
treec11c0960cd3a70a795d089c0d2cf3592d4c68fb7 /src/environment.cpp
parent9dcfa882b13cdbe38b66fc1b61643da74f112342 (diff)
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Player-is-SAO WIP
Diffstat (limited to 'src/environment.cpp')
-rw-r--r--src/environment.cpp236
1 files changed, 122 insertions, 114 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index 81021ad83..833ed93c2 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -491,7 +491,9 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
}
if(newplayer)
+ {
addPlayer(player);
+ }
}
}
@@ -1320,34 +1322,38 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
<<m_active_objects.size()<<" active objects."
<<std::endl;
- // Add static object to active static list of the block
- v3f objectpos = object->getBasePosition();
- std::string staticdata = object->getStaticData();
- StaticObject s_obj(object->getType(), objectpos, staticdata);
- // Add to the block where the object is located in
- v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
- MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
- if(block)
- {
- block->m_static_objects.m_active.insert(object->getId(), s_obj);
- object->m_static_exists = true;
- object->m_static_block = blockpos;
-
- if(set_changed)
- block->raiseModified(MOD_STATE_WRITE_NEEDED,
- "addActiveObjectRaw");
- }
- else{
- errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
- <<"could not find block for storing id="<<object->getId()
- <<" statically"<<std::endl;
- }
-
// Register reference in scripting api (must be done before post-init)
scriptapi_add_object_reference(m_lua, object);
// Post-initialize object
object->addedToEnvironment();
+
+ // Add static data to block
+ if(object->isStaticAllowed())
+ {
+ // Add static object to active static list of the block
+ v3f objectpos = object->getBasePosition();
+ std::string staticdata = object->getStaticData();
+ StaticObject s_obj(object->getType(), objectpos, staticdata);
+ // Add to the block where the object is located in
+ v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
+ MapBlock *block = m_map->getBlockNoCreateNoEx(blockpos);
+ if(block)
+ {
+ block->m_static_objects.m_active.insert(object->getId(), s_obj);
+ object->m_static_exists = true;
+ object->m_static_block = blockpos;
+ if(set_changed)
+ block->raiseModified(MOD_STATE_WRITE_NEEDED,
+ "addActiveObjectRaw");
+ }
+ else{
+ errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
+ <<"could not find block for storing id="<<object->getId()
+ <<" statically"<<std::endl;
+ }
+ }
+
return object->getId();
}
@@ -1547,18 +1553,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
i.atEnd()==false; i++)
{
ServerActiveObject* obj = i.getNode()->getValue();
-
- // This shouldn't happen but check it
- if(obj == NULL)
- {
- errorstream<<"NULL object found in ServerEnvironment"
- <<std::endl;
- assert(0);
+ assert(obj);
+
+ // Do not deactivate if static data creation not allowed
+ if(!force_delete && !obj->isStaticAllowed())
continue;
- }
// If pending deactivation, let removeRemovedObjects() do it
- if(obj->m_pending_deactivation)
+ if(!force_delete && obj->m_pending_deactivation)
continue;
u16 id = i.getNode()->getKey();
@@ -1568,7 +1570,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
v3s16 blockpos_o = getNodeBlockPos(floatToInt(objectpos, BS));
// If block is active, don't remove
- if(m_active_blocks.contains(blockpos_o))
+ if(!force_delete && m_active_blocks.contains(blockpos_o))
continue;
verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
@@ -1582,89 +1584,94 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
Update the static data
*/
- // Create new static object
- std::string staticdata_new = obj->getStaticData();
- StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
-
- bool stays_in_same_block = false;
- bool data_changed = true;
+ if(obj->isStaticAllowed())
+ {
+ // Create new static object
+ std::string staticdata_new = obj->getStaticData();
+ StaticObject s_obj(obj->getType(), objectpos, staticdata_new);
+
+ bool stays_in_same_block = false;
+ bool data_changed = true;
- if(obj->m_static_exists){
- if(obj->m_static_block == blockpos_o)
- stays_in_same_block = true;
+ if(obj->m_static_exists){
+ if(obj->m_static_block == blockpos_o)
+ stays_in_same_block = true;
- MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
-
- core::map<u16, StaticObject>::Node *n =
- block->m_static_objects.m_active.find(id);
- if(n){
- StaticObject static_old = n->getValue();
-
- float save_movem = obj->getMinimumSavedMovement();
-
- if(static_old.data == staticdata_new &&
- (static_old.pos - objectpos).getLength() < save_movem)
- data_changed = false;
- } else {
- errorstream<<"ServerEnvironment::deactivateFarObjects(): "
- <<"id="<<id<<" m_static_exists=true but "
- <<"static data doesn't actually exist in "
- <<PP(obj->m_static_block)<<std::endl;
+ MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
+
+ core::map<u16, StaticObject>::Node *n =
+ block->m_static_objects.m_active.find(id);
+ if(n){
+ StaticObject static_old = n->getValue();
+
+ float save_movem = obj->getMinimumSavedMovement();
+
+ if(static_old.data == staticdata_new &&
+ (static_old.pos - objectpos).getLength() < save_movem)
+ data_changed = false;
+ } else {
+ errorstream<<"ServerEnvironment::deactivateFarObjects(): "
+ <<"id="<<id<<" m_static_exists=true but "
+ <<"static data doesn't actually exist in "
+ <<PP(obj->m_static_block)<<std::endl;
+ }
}
- }
- bool shall_be_written = (!stays_in_same_block || data_changed);
-
- // Delete old static object
- if(obj->m_static_exists)
- {
- MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
- if(block)
+ bool shall_be_written = (!stays_in_same_block || data_changed);
+
+ // Delete old static object
+ if(obj->m_static_exists)
{
- block->m_static_objects.remove(id);
- obj->m_static_exists = false;
- // Only mark block as modified if data changed considerably
- if(shall_be_written)
- block->raiseModified(MOD_STATE_WRITE_NEEDED,
- "deactivateFarObjects: Static data "
- "changed considerably");
+ MapBlock *block = m_map->emergeBlock(obj->m_static_block, false);
+ if(block)
+ {
+ block->m_static_objects.remove(id);
+ obj->m_static_exists = false;
+ // Only mark block as modified if data changed considerably
+ if(shall_be_written)
+ block->raiseModified(MOD_STATE_WRITE_NEEDED,
+ "deactivateFarObjects: Static data "
+ "changed considerably");
+ }
}
- }
- // Add to the block where the object is located in
- v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
- // Get or generate the block
- MapBlock *block = m_map->emergeBlock(blockpos);
+ // Add to the block where the object is located in
+ v3s16 blockpos = getNodeBlockPos(floatToInt(objectpos, BS));
+ // Get or generate the block
+ MapBlock *block = m_map->emergeBlock(blockpos);
- if(block)
- {
- if(block->m_static_objects.m_stored.size() >= 49){
- errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
- <<" statically but block "<<PP(blockpos)
- <<" already contains "
- <<block->m_static_objects.m_stored.size()
- <<" (over 49) objects."
- <<" Forcing delete."<<std::endl;
- force_delete = true;
- } else {
- u16 new_id = pending_delete ? id : 0;
- block->m_static_objects.insert(new_id, s_obj);
-
- // Only mark block as modified if data changed considerably
- if(shall_be_written)
- block->raiseModified(MOD_STATE_WRITE_NEEDED,
- "deactivateFarObjects: Static data "
- "changed considerably");
-
- obj->m_static_exists = true;
- obj->m_static_block = block->getPos();
+ if(block)
+ {
+ if(block->m_static_objects.m_stored.size() >= 49){
+ errorstream<<"ServerEnv: Trying to store id="<<obj->getId()
+ <<" statically but block "<<PP(blockpos)
+ <<" already contains "
+ <<block->m_static_objects.m_stored.size()
+ <<" (over 49) objects."
+ <<" Forcing delete."<<std::endl;
+ force_delete = true;
+ } else {
+ u16 new_id = pending_delete ? id : 0;
+ block->m_static_objects.insert(new_id, s_obj);
+
+ // Only mark block as modified if data changed considerably
+ if(shall_be_written)
+ block->raiseModified(MOD_STATE_WRITE_NEEDED,
+ "deactivateFarObjects: Static data "
+ "changed considerably");
+
+ obj->m_static_exists = true;
+ obj->m_static_block = block->getPos();
+ }
+ }
+ else{
+ if(!force_delete){
+ errorstream<<"ServerEnv: Could not find or generate "
+ <<"a block for storing id="<<obj->getId()
+ <<" statically"<<std::endl;
+ continue;
+ }
}
- }
- else{
- errorstream<<"ServerEnv: Could not find or generate "
- <<"a block for storing id="<<obj->getId()
- <<" statically"<<std::endl;
- continue;
}
/*
@@ -1672,7 +1679,7 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
Otherwise delete it immediately.
*/
- if(pending_delete)
+ if(pending_delete && !force_delete)
{
verbosestream<<"ServerEnvironment::deactivateFarObjects(): "
<<"object id="<<id<<" is known by clients"
@@ -1713,14 +1720,14 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
*/
ClientEnvironment::ClientEnvironment(ClientMap *map, scene::ISceneManager *smgr,
- ITextureSource *texturesource, IGameDef *gamedef):
+ ITextureSource *texturesource, IGameDef *gamedef,
+ IrrlichtDevice *irr):
m_map(map),
m_smgr(smgr),
m_texturesource(texturesource),
- m_gamedef(gamedef)
+ m_gamedef(gamedef),
+ m_irr(irr)
{
- assert(m_map);
- assert(m_smgr);
}
ClientEnvironment::~ClientEnvironment()
@@ -2096,7 +2103,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
infostream<<"ClientEnvironment::addActiveObject(): "
<<"added (id="<<object->getId()<<")"<<std::endl;
m_active_objects.insert(object->getId(), object);
- object->addToScene(m_smgr, m_texturesource);
+ object->addToScene(m_smgr, m_texturesource, m_irr);
{ // Update lighting immediately
u8 light = 0;
try{
@@ -2114,7 +2121,8 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
void ClientEnvironment::addActiveObject(u16 id, u8 type,
const std::string &init_data)
{
- ClientActiveObject* obj = ClientActiveObject::create(type, m_gamedef);
+ ClientActiveObject* obj =
+ ClientActiveObject::create(type, m_gamedef, this);
if(obj == NULL)
{
infostream<<"ClientEnvironment::addActiveObject(): "