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author | Perttu Ahola <celeron55@gmail.com> | 2011-10-15 16:04:25 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-10-15 16:04:25 +0300 |
commit | 3f58028d3198e77ce26d09680f0a637188610871 (patch) | |
tree | d67eceb68336e9e1d0d74de25c71eabec1ef485e /src/environment.cpp | |
parent | 94dfececf6b4cf5d996ff2a12e7801bd640b1a57 (diff) | |
download | minetest-3f58028d3198e77ce26d09680f0a637188610871.tar.gz minetest-3f58028d3198e77ce26d09680f0a637188610871.tar.bz2 minetest-3f58028d3198e77ce26d09680f0a637188610871.zip |
Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
Diffstat (limited to 'src/environment.cpp')
-rw-r--r-- | src/environment.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/environment.cpp b/src/environment.cpp index 28a2ff339..a88d600bb 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -647,7 +647,7 @@ static void getMob_dungeon_master(Settings &properties) { properties.set("looks", "dungeon_master"); properties.setFloat("yaw", 1.57); - properties.setFloat("hp", 20); + properties.setFloat("hp", 30); properties.setBool("bright_shooting", true); properties.set("shoot_type", "fireball"); properties.set("shoot_y", "0.7"); |