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authorPerttu Ahola <celeron55@gmail.com>2011-10-16 11:52:33 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-10-16 11:52:33 +0300
commit414c61489319a56341ac5be808587c8c3ca84255 (patch)
tree3a5ea005ac1f69a21246eb3dd95ac0df4ed6be9e /src/environment.cpp
parenta17abae1288eddee9ebf286b9a4ae7fa1bd53586 (diff)
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Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting
Diffstat (limited to 'src/environment.cpp')
-rw-r--r--src/environment.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index a88d600bb..f6b9b0a22 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -1039,6 +1039,11 @@ void ServerEnvironment::step(float dtime)
i.atEnd()==false; i++)
{
ServerActiveObject* obj = i.getNode()->getValue();
+ // Remove non-peaceful mobs on peaceful mode
+ if(g_settings->getBool("only_peaceful_mobs")){
+ if(!obj->isPeaceful())
+ obj->m_removed = true;
+ }
// Don't step if is to be removed or stored statically
if(obj->m_removed || obj->m_pending_deactivation)
continue;