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authorLars Hofhansl <larsh@apache.org>2018-01-12 23:47:39 -0800
committerLars Hofhansl <larsh@apache.org>2018-01-12 23:47:39 -0800
commitfad263dec9e1fa7ae0886f768e22d8ee74e8553b (patch)
tree1d6ede8d2b9a77ebd90545a0ba38f0785c85b23d /src/environment.cpp
parent7e50529867d4ad0e405f0d850a3d2a1a08d0121b (diff)
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Revert "Add an active object step time budget #6721"
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907
Diffstat (limited to 'src/environment.cpp')
-rw-r--r--src/environment.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/environment.cpp b/src/environment.cpp
index 23ec64573..f9de13baa 100644
--- a/src/environment.cpp
+++ b/src/environment.cpp
@@ -36,7 +36,6 @@ Environment::Environment(IGameDef *gamedef):
m_cache_enable_shaders = g_settings->getBool("enable_shaders");
m_cache_active_block_mgmt_interval = g_settings->getFloat("active_block_mgmt_interval");
m_cache_abm_interval = g_settings->getFloat("abm_interval");
- m_cache_ao_interval = g_settings->getFloat("active_object_interval");
m_cache_nodetimer_interval = g_settings->getFloat("nodetimer_interval");
m_time_of_day = g_settings->getU32("world_start_time");