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author | Loic Blot <loic.blot@unix-experience.fr> | 2016-10-08 12:21:41 +0200 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-08 15:57:50 +0200 |
commit | 656faf7373587bc59b47986a28dbd2fce4c45474 (patch) | |
tree | 0d2414db105bfeaa1112576725da61bfdfc1edec /src/environment.h | |
parent | 9393e4a0a8e32905d32a9dc58131218aee318686 (diff) | |
download | minetest-656faf7373587bc59b47986a28dbd2fce4c45474.tar.gz minetest-656faf7373587bc59b47986a28dbd2fce4c45474.tar.bz2 minetest-656faf7373587bc59b47986a28dbd2fce4c45474.zip |
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
* Server/Client Environments now have an helper to cast Player object in the right type to use it
* Server: use RemotePlayer everywhere and remove previous added casts
* Client: use LocalPlayer where needed
* Environment: remove unused functions (getPlayers(), getRandomConnectedPlayer(), getNearestConnectedPlayer())
Diffstat (limited to 'src/environment.h')
-rw-r--r-- | src/environment.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/environment.h b/src/environment.h index 1ba7b196f..66d9c19c0 100644 --- a/src/environment.h +++ b/src/environment.h @@ -74,12 +74,6 @@ public: virtual void addPlayer(Player *player); void removePlayer(Player *player); - Player * getPlayer(u16 peer_id); - Player * getPlayer(const char *name); - Player * getRandomConnectedPlayer(); - Player * getNearestConnectedPlayer(v3f pos); - std::vector<Player*> getPlayers(); - std::vector<Player*> getPlayers(bool ignore_disconnected); u32 getDayNightRatio(); @@ -91,7 +85,6 @@ public: void stepTimeOfDay(float dtime); void setTimeOfDaySpeed(float speed); - float getTimeOfDaySpeed(); void setDayNightRatioOverride(bool enable, u32 value); @@ -101,6 +94,9 @@ public: u32 m_added_objects; protected: + Player * getPlayer(u16 peer_id); + Player * getPlayer(const char *name); + // peer_ids in here should be unique, except that there may be many 0s std::vector<Player*> m_players; @@ -440,6 +436,8 @@ public: void setStaticForActiveObjectsInBlock(v3s16 blockpos, bool static_exists, v3s16 static_block=v3s16(0,0,0)); + RemotePlayer *getPlayer(const u16 peer_id); + RemotePlayer *getPlayer(const char* name); private: /* @@ -640,8 +638,10 @@ public: { m_player_names.remove(name); } void updateCameraOffset(v3s16 camera_offset) { m_camera_offset = camera_offset; } - v3s16 getCameraOffset() - { return m_camera_offset; } + v3s16 getCameraOffset() const { return m_camera_offset; } + + LocalPlayer *getPlayer(const u16 peer_id); + LocalPlayer *getPlayer(const char* name); private: ClientMap *m_map; |