diff options
author | Loic Blot <loic.blot@unix-experience.fr> | 2015-08-05 22:29:47 +0200 |
---|---|---|
committer | est31 <MTest31@outlook.com> | 2015-09-19 20:57:07 +0200 |
commit | 9c635f28ac2b103bf7196e47947bf64673c13393 (patch) | |
tree | efdde722915c72c54f982144e7a1714897e517e4 /src/environment.h | |
parent | fe994946b7fabdb6f3cc7d11ec6ee1a27f7f5c20 (diff) | |
download | minetest-9c635f28ac2b103bf7196e47947bf64673c13393.tar.gz minetest-9c635f28ac2b103bf7196e47947bf64673c13393.tar.bz2 minetest-9c635f28ac2b103bf7196e47947bf64673c13393.zip |
Little optimization on getAdded/Removed activeobjects per player loop.
Use std::queue instead of std::set, we don't need such a heavy container.
Don't convert position to int to convert it back to float in the next function.
Diffstat (limited to 'src/environment.h')
-rw-r--r-- | src/environment.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/environment.h b/src/environment.h index 22840a9fc..41295abf2 100644 --- a/src/environment.h +++ b/src/environment.h @@ -265,19 +265,19 @@ public: Find out what new objects have been added to inside a radius around a position */ - void getAddedActiveObjects(v3s16 pos, s16 radius, + void getAddedActiveObjects(Player *player, s16 radius, s16 player_radius, std::set<u16> ¤t_objects, - std::set<u16> &added_objects); + std::queue<u16> &added_objects); /* Find out what new objects have been removed from inside a radius around a position */ - void getRemovedActiveObjects(v3s16 pos, s16 radius, + void getRemovedActiveObjects(Player* player, s16 radius, s16 player_radius, std::set<u16> ¤t_objects, - std::set<u16> &removed_objects); + std::queue<u16> &removed_objects); /* Get the next message emitted by some active object. |