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author | paramat <paramat@users.noreply.github.com> | 2017-09-02 03:18:42 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-09-04 05:10:52 +0100 |
commit | a383eb0eb98ffcc835e17ee847c459edff2b53ec (patch) | |
tree | 1fcf0029037b5f5832ff8ddc1e6579827820d967 /src/environment.h | |
parent | ad9786c44b7d09b2d7972884ef5e6791861dd151 (diff) | |
download | minetest-a383eb0eb98ffcc835e17ee847c459edff2b53ec.tar.gz minetest-a383eb0eb98ffcc835e17ee847c459edff2b53ec.tar.bz2 minetest-a383eb0eb98ffcc835e17ee847c459edff2b53ec.zip |
World start time: Add setting for this, default unchanged
Diffstat (limited to 'src/environment.h')
-rw-r--r-- | src/environment.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/environment.h b/src/environment.h index bafb3b1fa..1a1debcb9 100644 --- a/src/environment.h +++ b/src/environment.h @@ -107,10 +107,10 @@ protected: /* * Below: values managed by m_time_lock */ - // Time of day in milli-hours (0-23999); determines day and night - u32 m_time_of_day = 5250; - // Time of day in 0...1; start 5:15am unless overridden by game - float m_time_of_day_f = 5250.0f / 24000.0f; + // Time of day in milli-hours (0-23999), determines day and night + u32 m_time_of_day; + // Time of day in 0...1 + float m_time_of_day_f; // Stores the skew created by the float -> u32 conversion // to be applied at next conversion, so that there is no real skew. float m_time_conversion_skew = 0.0f; |