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authorMark Holmquist <marktraceur@gmail.com>2011-08-16 02:14:49 -0700
committerMark Holmquist <marktraceur@gmail.com>2011-09-23 18:13:53 -0700
commit85f119e1e6cc958a54eaf8468f2a302aa8c60dbe (patch)
tree289ee051ee5eeba1174147229f111ce109ac9e68 /src/filesys.cpp
parent789c88509c1eab8407d3451d55eb31f65150e54a (diff)
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Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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re Foundation; either version 2.1 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef L_SERVER_H_ #define L_SERVER_H_ #include "lua_api/l_base.h" class ModApiServer : public ModApiBase { private: // request_shutdown() static int l_request_shutdown(lua_State *L); // get_server_status() static int l_get_server_status(lua_State *L); // get_worldpath() static int l_get_worldpath(lua_State *L); // is_singleplayer() static int l_is_singleplayer(lua_State *L); // get_current_modname() static int l_get_current_modname(lua_State *L); // get_modpath(modname) static int l_get_modpath(lua_State *L); // get_modnames() // the returned list is sorted alphabetically for you static int l_get_modnames(lua_State *L); // chat_send_all(text) static int l_chat_send_all(lua_State *L); // chat_send_player(name, text) static int l_chat_send_player(lua_State *L); // show_formspec(playername,formname,formspec) static int l_show_formspec(lua_State *L); // sound_play(spec, parameters) static int l_sound_play(lua_State *L); // sound_stop(handle) static int l_sound_stop(lua_State *L); // get_player_privs(name, text) static int l_get_player_privs(lua_State *L); // get_player_ip() static int l_get_player_ip(lua_State *L); // get_player_information() static int l_get_player_information(lua_State *L); // get_ban_list() static int l_get_ban_list(lua_State *L); // get_ban_description() static int l_get_ban_description(lua_State *L); // ban_player() static int l_ban_player(lua_State *L); // unban_player_or_ip() static int l_unban_player_or_ip(lua_State *L); // kick_player(name, [message]) -> success static int l_kick_player(lua_State *L); // notify_authentication_modified(name) static int l_notify_authentication_modified(lua_State *L); #ifndef NDEBUG // cause_error(type_of_error) static int l_cause_error(lua_State *L); #endif public: static void Initialize(lua_State *L, int top); }; #endif /* L_SERVER_H_ */