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author | gregorycu <gregory.currie@gmail.com> | 2015-01-24 13:03:57 +1100 |
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committer | kwolekr <kwolekr@minetest.net> | 2015-01-23 21:27:51 -0500 |
commit | a555e2d9b0ccee452996381a44677b8bec210036 (patch) | |
tree | b9a20391fba2c462701fd7547b9c66e0c7738289 /src/fontengine.cpp | |
parent | aafbbcd537abf5a31bba665d4255917c813f8dd3 (diff) | |
download | minetest-a555e2d9b0ccee452996381a44677b8bec210036.tar.gz minetest-a555e2d9b0ccee452996381a44677b8bec210036.tar.bz2 minetest-a555e2d9b0ccee452996381a44677b8bec210036.zip |
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)
Amend the settings callback to support userdata
Diffstat (limited to 'src/fontengine.cpp')
-rw-r--r-- | src/fontengine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/fontengine.cpp b/src/fontengine.cpp index 79d53c989..2df6bf833 100644 --- a/src/fontengine.cpp +++ b/src/fontengine.cpp @@ -36,7 +36,7 @@ with this program; if not, write to the Free Software Foundation, Inc., FontEngine* g_fontengine = NULL; /** callback to be used on change of font size setting */ -static void font_setting_changed(const std::string) { +static void font_setting_changed(const std::string, void *userdata) { g_fontengine->readSettings(); } |