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author | proller <proller@github.com> | 2014-04-18 21:08:03 +0400 |
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committer | proller <proller@github.com> | 2014-04-18 21:56:48 +0400 |
commit | 0279f32db742f06d24a9d01c46f7d70c5e570eb2 (patch) | |
tree | 217f49380e9e363a5086468c14168c8efd9b3f26 /src/game.cpp | |
parent | 674be38fc262aab78ed75141c70e5c02830ca80d (diff) | |
download | minetest-0279f32db742f06d24a9d01c46f7d70c5e570eb2.tar.gz minetest-0279f32db742f06d24a9d01c46f7d70c5e570eb2.tar.bz2 minetest-0279f32db742f06d24a9d01c46f7d70c5e570eb2.zip |
Remove liquid_finite and weather
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/game.cpp b/src/game.cpp index 1ad06acb1..a4a21e0a9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1642,8 +1642,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input, Hud hud(driver, smgr, guienv, font, text_height, gamedef, player, &local_inventory); - bool use_weather = g_settings->getBool("weather"); - core::stringw str = L"Minetest ["; str += driver->getName(); str += "]"; @@ -3111,8 +3109,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input, fog_range = 100000*BS; else { fog_range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS; - if(use_weather) - fog_range *= (1.5 - 1.4*(float)client.getEnv().getClientMap().getHumidity(pos_i)/100); fog_range = MYMIN(fog_range, (draw_control.farthest_drawn+20)*BS); fog_range *= 0.9; } @@ -3262,9 +3258,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, <<", "<<(player_position.Y/BS) <<", "<<(player_position.Z/BS) <<") (yaw="<<(wrapDegrees_0_360(camera_yaw)) - <<") (t="<<client.getEnv().getClientMap().getHeat(pos_i) - <<"C, h="<<client.getEnv().getClientMap().getHumidity(pos_i) - <<"%) (seed = "<<((u64)client.getMapSeed()) + <<") (seed = "<<((u64)client.getMapSeed()) <<")"; guitext2->setText(narrow_to_wide(os.str()).c_str()); guitext2->setVisible(true); |