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authorPerttu Ahola <celeron55@gmail.com>2012-06-03 17:18:08 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-03 22:31:02 +0300
commit1709fd854a2d943de8cc48ee1e092dcb4315f9a6 (patch)
treef0dddbb5ecfffa0f4e2f82de020ae95edb8769f7 /src/game.cpp
parent7bf446f671541f38d6dc89d207ee6effd3564483 (diff)
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 5bc3e7625..768bb5602 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1576,8 +1576,9 @@ void the_game(
inventoryloc.setCurrentPlayer();
menu->setFormSpec(
- "invsize[8,7;]"
- "list[current_player;main;0,3;8,4;]"
+ "invsize[8,7.5;]"
+ //"image[1,0.6;1,2;player.png]"
+ "list[current_player;main;0,3.5;8,4;]"
"list[current_player;craft;3,0;3,3;]"
"list[current_player;craftpreview;7,1;1,1;]"
, inventoryloc);