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author | Perttu Ahola <celeron55@gmail.com> | 2011-10-18 19:18:01 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-10-18 19:18:01 +0300 |
commit | 4e1055543c01af8f17f1ab2e742922575170251e (patch) | |
tree | 04d84e354853d4dbaf8d9a431384c51511c30f30 /src/game.cpp | |
parent | 8ead29a302e5bad1f67d2e83c4999c9164c6c03d (diff) | |
download | minetest-4e1055543c01af8f17f1ab2e742922575170251e.tar.gz minetest-4e1055543c01af8f17f1ab2e742922575170251e.tar.bz2 minetest-4e1055543c01af8f17f1ab2e742922575170251e.zip |
Tune map rendering and related diagnostics
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 645d73612..e3380ace4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1983,8 +1983,10 @@ void the_game( range = draw_control.wanted_range*BS + MAP_BLOCKSIZE*BS*1.5; if(draw_control.range_all) range = 100000*BS; - if(range < 50*BS) - range = range * 0.5 + 25*BS; + /*if(range < 50*BS) + range = range * 0.5 + 25*BS;*/ + // Move the invisible limit a bit further + //range *= 1.2; } driver->setFog( |