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authorPerttu Ahola <celeron55@gmail.com>2011-10-17 17:18:50 +0300
committerPerttu Ahola <celeron55@gmail.com>2011-10-17 17:18:50 +0300
commit558a133044ac638dafb7b0e9452a4d7e435177bf (patch)
tree32b7a6518f3e11d688e9ea723897ddc366ef532e /src/game.cpp
parent5037efdea9bd3fc86c1df5200e71741c98627b00 (diff)
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Display RTT (round trip time, ping) on client status text
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 78962c18c..4d9b0c3f6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2025,14 +2025,15 @@ void the_game(
"(% .1f, % .1f, % .1f)"
" (% .3f < btime_jitter < % .3f"
", dtime_jitter = % .1f %%"
- ", v_range = %.1f)",
+ ", v_range = %.1f, RTT = %.3f)",
player_position.X/BS,
player_position.Y/BS,
player_position.Z/BS,
busytime_jitter1_min_sample,
busytime_jitter1_max_sample,
dtime_jitter1_max_fraction * 100.0,
- draw_control.wanted_range
+ draw_control.wanted_range,
+ client.getRTT()
);
guitext2->setText(narrow_to_wide(temptext).c_str());