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author | RealBadAngel <maciej.kasatkin@yahoo.com> | 2014-05-05 07:45:20 +0200 |
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committer | RealBadAngel <maciej.kasatkin@o2.pl> | 2014-05-05 09:03:37 +0200 |
commit | 6f511b1d05d3e1668967a528b77a9e81e31b3c78 (patch) | |
tree | 052c6e1d8d94690ea3b682513660cd62ee6b3e8c /src/game.cpp | |
parent | 09e8bbea03c72cfc21560f953561183b9d29be6a (diff) | |
download | minetest-6f511b1d05d3e1668967a528b77a9e81e31b3c78.tar.gz minetest-6f511b1d05d3e1668967a528b77a9e81e31b3c78.tar.bz2 minetest-6f511b1d05d3e1668967a528b77a9e81e31b3c78.zip |
Bugfix: make waypoints respect camera offset
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index 51e97d61b..a9ca38d1d 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -3594,7 +3594,7 @@ void the_game(bool &kill, bool random_input, InputHandler *input, Draw lua hud items */ if (show_hud) - hud.drawLuaElements(); + hud.drawLuaElements(camera.getOffset()); /* Draw gui |