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authorPilzAdam <PilzAdam@gmx.de>2013-01-06 15:32:23 +0100
committerPilzAdam <PilzAdam@gmx.de>2013-01-07 18:39:45 +0100
commit8aa190606e63cd5f27dbab27d2e4c7a70cd1e1ef (patch)
tree64cc05fe49c0b4c928b92aff116ae3ecbe8b3d01 /src/game.cpp
parent0437abbffbcff46e33de14c0baedc676f14e7507 (diff)
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Disable all HP handling if enable_damage is false
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index c8f1d2187..bed99837d 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2099,7 +2099,8 @@ void the_game(
{
break;
}
- else if(event.type == CE_PLAYER_DAMAGE)
+ else if(event.type == CE_PLAYER_DAMAGE &&
+ client.getHP() != 0)
{
//u16 damage = event.player_damage.amount;
//infostream<<"Player damage: "<<damage<<std::endl;