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author | Perttu Ahola <celeron55@gmail.com> | 2012-02-06 17:26:48 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-02-06 17:27:54 +0200 |
commit | 94b25685c53e8a4494c71557b8db3e2570f5c287 (patch) | |
tree | 3de79a828a9484bde2aa415d0137a5d3a7de3b8a /src/game.cpp | |
parent | 88cdd3a363668cfb2fd07b5381cce29738aed0bf (diff) | |
download | minetest-94b25685c53e8a4494c71557b8db3e2570f5c287.tar.gz minetest-94b25685c53e8a4494c71557b8db3e2570f5c287.tar.bz2 minetest-94b25685c53e8a4494c71557b8db3e2570f5c287.zip |
Fix calculating if block is in viewing range; fix fog and default minimum accordingly
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index a1f0fe07f..530291862 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2174,7 +2174,7 @@ void the_game( } else { - range = draw_control.wanted_range*BS + MAP_BLOCKSIZE*BS*1.5; + range = draw_control.wanted_range*BS + 0.0*MAP_BLOCKSIZE*BS; range *= 0.9; if(draw_control.range_all) range = 100000*BS; |