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authorShadowNinja <shadowninja@minetest.net>2013-12-06 22:40:04 -0500
committerShadowNinja <shadowninja@minetest.net>2013-12-06 22:42:09 -0500
commit96f753a108600619f94015bf889a73d97e44ce3a (patch)
treef9814e1d6d5f9c0c4973fa529096823fd24d6697 /src/game.cpp
parente15681080e4f7cd5a830fae2e21abf683ea344ba (diff)
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Fix paralax occlusion setting
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 22abe4c74..68bd12b97 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -821,7 +821,7 @@ public:
services->setPixelShaderConstant("enableBumpmapping", &enable_bumpmapping, 1);
float enable_parallax_occlusion = 0;
- if (g_settings->getBool("enable_parallax_occlusion"));{
+ if (g_settings->getBool("enable_parallax_occlusion")) {
enable_parallax_occlusion = 1;
float parallax_occlusion_scale = g_settings->getFloat("parallax_occlusion_scale");
services->setPixelShaderConstant("parallaxOcclusionScale", &parallax_occlusion_scale, 1);