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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-01-22 00:20:55 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-13 23:56:05 +0100 |
commit | 9978f5af828550d819890fed1fc56d65838a2c4c (patch) | |
tree | 34ba1ca2f7b2607fcd60166419a3ca9ab436e9bb /src/game.cpp | |
parent | cb3a61f8db6b7020dd69f7786a1086f6fe014dfc (diff) | |
download | minetest-9978f5af828550d819890fed1fc56d65838a2c4c.tar.gz minetest-9978f5af828550d819890fed1fc56d65838a2c4c.tar.bz2 minetest-9978f5af828550d819890fed1fc56d65838a2c4c.zip |
[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)
* Add on_death callback
* Add on_hp_modification & on_damage_taken callbacks
* move preview code to preview.lua
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 9868142f7..2e2a8e0c1 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -41,7 +41,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "guiKeyChangeMenu.h" #include "guiPasswordChange.h" #include "guiVolumeChange.h" -#include "hud.h" #include "mainmenumanager.h" #include "mapblock.h" #include "nodedef.h" // Needed for determining pointing to nodes @@ -61,6 +60,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "version.h" #include "minimap.h" #include "mapblock_mesh.h" +#include "script/clientscripting.h" #include "sound.h" @@ -3240,8 +3240,7 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash) if (event.type == CE_PLAYER_DAMAGE && client->getHP() != 0) { - //u16 damage = event.player_damage.amount; - //infostream<<"Player damage: "<<damage<<std::endl; + client->getScript()->on_damage_taken(event.player_damage.amount); *damage_flash += 95.0 + 3.2 * event.player_damage.amount; *damage_flash = MYMIN(*damage_flash, 127.0); @@ -3259,7 +3258,7 @@ void Game::processClientEvents(CameraOrientation *cam, float *damage_flash) show_deathscreen(¤t_formspec, client, texture_src, device, &input->joystick); - chat_backend->addMessage(L"", L"You died."); + client->getScript()->on_death(); /* Handle visualization */ *damage_flash = 0; |