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authorPilzAdam <pilzadam@minetest.net>2013-06-19 21:00:14 +0000
committerPilzAdam <pilzadam@minetest.net>2013-06-19 21:42:12 +0000
commit9b6f1d647c612bddbc994357b9e9fc8348868234 (patch)
treef5691cabb04ecf4b2137a794fc7bfd9bdcfe4867 /src/game.cpp
parent53066024f6a91d5f83241b379b94d8557d43a646 (diff)
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Dont dig or place nodes if interact priv is missing (clientside)
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 88be47b39..f00e4c949 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -2589,7 +2589,8 @@ void the_game(
Handle digging
*/
- if(nodig_delay_timer <= 0.0 && input->getLeftState())
+ if(nodig_delay_timer <= 0.0 && input->getLeftState()
+ && client.checkPrivilege("interact"))
{
if(!digging)
{
@@ -2716,8 +2717,10 @@ void the_game(
camera.setDigging(0); // left click animation
}
- if(input->getRightClicked() ||
- repeat_rightclick_timer >= g_settings->getFloat("repeat_rightclick_time"))
+ if((input->getRightClicked() ||
+ repeat_rightclick_timer >=
+ g_settings->getFloat("repeat_rightclick_time")) &&
+ client.checkPrivilege("interact"))
{
repeat_rightclick_timer = 0;
infostream<<"Ground right-clicked"<<std::endl;