aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp
diff options
context:
space:
mode:
authorPerttu Ahola <celeron55@gmail.com>2011-11-15 22:21:12 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-29 19:13:45 +0200
commit9fc78cbece4d26307dab814d8073fc0a1db90bf9 (patch)
tree3e89252f1ed2eb3805c69e7d55e09f3bb658c405 /src/game.cpp
parente4dff41560f49473f3aeddfdfe6c37e286bf4d7e (diff)
downloadminetest-9fc78cbece4d26307dab814d8073fc0a1db90bf9.tar.gz
minetest-9fc78cbece4d26307dab814d8073fc0a1db90bf9.tar.bz2
minetest-9fc78cbece4d26307dab814d8073fc0a1db90bf9.zip
Fix flowing water being always opaque
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 7efce23a4..bb1998066 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -645,7 +645,7 @@ void the_game(
IWritableNodeDefManager *nodedef = createNodeDefManager();
// Fill node feature table with default definitions
- content_mapnode_init(nodedef);
+ //content_mapnode_init(nodedef);
/*
Create server.