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author | Jürgen Doser <jurgen.doser@gmail.com> | 2012-11-28 18:39:58 +0100 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-11-30 22:07:30 +0200 |
commit | c1d8eeb70a63a73739a38e652a2b5462e08588ca (patch) | |
tree | 37452a6d8053e1662d91f5389d23ca5bd30ee9ce /src/game.cpp | |
parent | 6cf87e1d23d829cc0d5c07160e8135ff5887d90d (diff) | |
download | minetest-c1d8eeb70a63a73739a38e652a2b5462e08588ca.tar.gz minetest-c1d8eeb70a63a73739a38e652a2b5462e08588ca.tar.bz2 minetest-c1d8eeb70a63a73739a38e652a2b5462e08588ca.zip |
Make dragged itemstack following the mouse cursor much smoother
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 5ce214cb8..edc3ce741 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1513,7 +1513,7 @@ void the_game( <<"Launching inventory"<<std::endl; GUIFormSpecMenu *menu = - new GUIFormSpecMenu(guienv, guiroot, -1, + new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef); @@ -2296,7 +2296,7 @@ void the_game( /* Create menu */ GUIFormSpecMenu *menu = - new GUIFormSpecMenu(guienv, guiroot, -1, + new GUIFormSpecMenu(device, guiroot, -1, &g_menumgr, &client, gamedef); menu->setFormSpec(meta->getString("formspec"), |