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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-08-18 19:25:07 +0200 |
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committer | GitHub <noreply@github.com> | 2017-08-18 19:25:07 +0200 |
commit | fd3afbced5410639325e730d5710b8b5039b320e (patch) | |
tree | 72e7059aa256706062b9ce2cd9ec5b0df76f5ede /src/game.cpp | |
parent | c42753338924bb29c61081c9f269772f89bcd808 (diff) | |
download | minetest-fd3afbced5410639325e730d5710b8b5039b320e.tar.gz minetest-fd3afbced5410639325e730d5710b8b5039b320e.tar.bz2 minetest-fd3afbced5410639325e730d5710b8b5039b320e.zip |
Optimize headers (part 2) (#6272)
* Optimize headers (part 2)
* less debug.h in headers
* less remoteplayer.h for everybody
* Cleanup (part 2)
* camera.h: mesh.h
* mapgen.h: mapnode.h
* serverenvironment.h: mapblock.h
* nodedef.h: shader.h
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 3634d6b6f..c71fa457b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -66,6 +66,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #if USE_SOUND #include "sound_openal.h" +#include "shader.h" + #endif extern Settings *g_settings; |