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authorMatthew I <matttpt@gmail.com>2012-07-30 09:45:26 -0400
committerPerttu Ahola <celeron55@gmail.com>2012-08-12 16:04:18 +0300
commit1ed559bd2418dc34689160df09af8f779300ee9f (patch)
tree35ba0943ed8c1fe5aafd5c27c760b7c30bb65393 /src/game.h
parente3b831e97505a6bd6a07813b2a0b8608637a3cd9 (diff)
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Allow digging of unknown nodes
This allows the removal of nodes with unknown types. get_item_callback() (C++) would fail if a node has an unknown type. Now it will try using the callback from minetest.nodedef_default in this case. Also, minetest.node_dig() (Lua) was altered to always allow digging when the node definition is empty (i.e. unknown node).
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0 files changed, 0 insertions, 0 deletions