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author | est31 <MTest31@outlook.com> | 2016-05-14 16:25:57 +0200 |
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committer | est31 <MTest31@outlook.com> | 2016-05-26 20:33:33 +0200 |
commit | fa6b21a15b415cd82dce6896b94a5341b7dd76f0 (patch) | |
tree | 1fc68b1ebb2ce52c81b33e816b0f8f8f827d47a7 /src/game.h | |
parent | ef100f12a1346f7bfd2a05dc606cb22e97179c02 (diff) | |
download | minetest-fa6b21a15b415cd82dce6896b94a5341b7dd76f0.tar.gz minetest-fa6b21a15b415cd82dce6896b94a5341b7dd76f0.tar.bz2 minetest-fa6b21a15b415cd82dce6896b94a5341b7dd76f0.zip |
Tell irrlicht if we handle a key or not.
We can remove the function in MtNativeActivity now
as it serves precisely that purpose: to tell irrlicht
that we handled the esc key.
TODO for later:
* Perhaps try to find a more performant container than KeyList
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h index e1f4e9346..5465ecdc6 100644 --- a/src/game.h +++ b/src/game.h @@ -110,6 +110,9 @@ public: virtual bool isKeyDown(const KeyPress &keyCode) = 0; virtual bool wasKeyDown(const KeyPress &keyCode) = 0; + virtual void listenForKey(const KeyPress &keyCode) {} + virtual void dontListenForKeys() {} + virtual v2s32 getMousePos() = 0; virtual void setMousePos(s32 x, s32 y) = 0; |