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author | Dániel Juhász <juhdanad@gmail.com> | 2018-02-10 22:04:16 +0200 |
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committer | SmallJoker <SmallJoker@users.noreply.github.com> | 2018-02-10 21:04:16 +0100 |
commit | 3face01a202040e4feff3b0936b4aa89c051c98d (patch) | |
tree | ccdad6773aa9705cc07fdc9f71f28bae395f353e /src/gamedef.h | |
parent | 617d94c8038e3ff035eaeef7ccdfa4f442feb873 (diff) | |
download | minetest-3face01a202040e4feff3b0936b4aa89c051c98d.tar.gz minetest-3face01a202040e4feff3b0936b4aa89c051c98d.tar.bz2 minetest-3face01a202040e4feff3b0936b4aa89c051c98d.zip |
Node definition manager refactor (#7016)
* Rename IWritableNodeDefManager to NodeDefManager
* Make INodeDefManager functions const
* Use "const *NodeDefManager" instead of "*INodeDefManager"
* Remove unused INodeDefManager class
* Merge NodeDefManager and CNodeDefManager
* Document NodeDefManager
Diffstat (limited to 'src/gamedef.h')
-rw-r--r-- | src/gamedef.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gamedef.h b/src/gamedef.h index 8117319bc..9d3b889a0 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "irrlichttypes.h" class IItemDefManager; -class INodeDefManager; +class NodeDefManager; class ICraftDefManager; class ITextureSource; class ISoundManager; @@ -53,7 +53,7 @@ public: // These are thread-safe IF they are not edited while running threads. // Thus, first they are set up and then they are only read. virtual IItemDefManager* getItemDefManager()=0; - virtual INodeDefManager* getNodeDefManager()=0; + virtual const NodeDefManager* getNodeDefManager()=0; virtual ICraftDefManager* getCraftDefManager()=0; // Used for keeping track of names/ids of unknown nodes @@ -67,7 +67,7 @@ public: // Shorthands IItemDefManager *idef() { return getItemDefManager(); } - INodeDefManager *ndef() { return getNodeDefManager(); } + const NodeDefManager *ndef() { return getNodeDefManager(); } ICraftDefManager *cdef() { return getCraftDefManager(); } MtEventManager *event() { return getEventManager(); } |