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author | ShadowNinja <shadowninja@minetest.net> | 2014-06-25 20:28:41 -0400 |
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committer | ShadowNinja <shadowninja@minetest.net> | 2014-11-19 16:21:59 -0500 |
commit | b1965ac20922e3722392114bd63a22b403dcbe98 (patch) | |
tree | ab7ba20d23e01be920d7161fbfd20d2e265f2b70 /src/gamedef.h | |
parent | da0f1e5497c7dece9ff5092adfb5881b0dd2e10c (diff) | |
download | minetest-b1965ac20922e3722392114bd63a22b403dcbe98.tar.gz minetest-b1965ac20922e3722392114bd63a22b403dcbe98.tar.bz2 minetest-b1965ac20922e3722392114bd63a22b403dcbe98.zip |
Clean up rollback
Diffstat (limited to 'src/gamedef.h')
-rw-r--r-- | src/gamedef.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gamedef.h b/src/gamedef.h index b7830373b..793d85b39 100644 --- a/src/gamedef.h +++ b/src/gamedef.h @@ -30,7 +30,7 @@ class ITextureSource; class ISoundManager; class IShaderSource; class MtEventManager; -class IRollbackReportSink; +class IRollbackManager; namespace irr { namespace scene { class IAnimatedMesh; class ISceneManager; @@ -68,7 +68,7 @@ public: // Only usable on the server, and NOT thread-safe. It is usable from the // environment thread. - virtual IRollbackReportSink* getRollbackReportSink(){return NULL;} + virtual IRollbackManager* getRollbackManager(){return NULL;} // Used on the client virtual bool checkLocalPrivilege(const std::string &priv) @@ -82,7 +82,7 @@ public: ISoundManager* sound(){return getSoundManager();} IShaderSource* shsrc(){return getShaderSource();} MtEventManager* event(){return getEventManager();} - IRollbackReportSink* rollback(){return getRollbackReportSink();} + IRollbackManager* rollback(){return getRollbackManager();} }; #endif |