aboutsummaryrefslogtreecommitdiff
path: root/src/gameparams.h
diff options
context:
space:
mode:
authorrubenwardy <rw@rubenwardy.com>2022-02-24 16:01:22 +0000
committerGitHub <noreply@github.com>2022-02-24 16:01:22 +0000
commit7db751df3bc4e3b3aff80cdacd2883f3a7a0940b (patch)
tree3f7a5d936dad285b622517d224c857edf2c8c9c1 /src/gameparams.h
parentf7311e0d97cb89bcb197a3e6b89e039151bb510f (diff)
downloadminetest-7db751df3bc4e3b3aff80cdacd2883f3a7a0940b.tar.gz
minetest-7db751df3bc4e3b3aff80cdacd2883f3a7a0940b.tar.bz2
minetest-7db751df3bc4e3b3aff80cdacd2883f3a7a0940b.zip
Fix broken dependency enabling due to missing `enabled` field (#12093)
Diffstat (limited to 'src/gameparams.h')
0 files changed, 0 insertions, 0 deletions
ref='#n125'>125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205
local S
if minetest.get_modpath("intllib") then
    S = intllib.Getter()
else
    S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end

function round_down(pos)
   return {x=pos.x, y=math.floor(pos.y), z=pos.z}
end

advtrains.register_wagon("construction_train", {
	mesh="advtrains_subway_wagon.b3d",
	textures = {"advtrains_subway_wagon.png"},
	drives_on={default=true},
	max_speed=15,
	seats = {
		{
			name="Driver stand",
			attach_offset={x=0, y=10, z=0},
			view_offset={x=0, y=0, z=0},
			group="dstand",
		},
		{
			name="1",
			attach_offset={x=-4, y=8, z=8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="2",
			attach_offset={x=4, y=8, z=8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="3",
			attach_offset={x=-4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
		{
			name="4",
			attach_offset={x=4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
			group="pass",
		},
	},
	seat_groups = {
		dstand={
			name = "Driver Stand",
			access_to = {"pass"},
			require_doors_open=true,
			driving_ctrl_access=true,
		},
		pass={
			name = "Passenger area",
			access_to = {"dstand"},
			require_doors_open=true,
		},
	},
	assign_to_seat_group = {"pass", "dstand"},
	doors={
		open={
			[-1]={frames={x=0, y=20}, time=1},
			[1]={frames={x=40, y=60}, time=1},
			sound = "advtrains_subway_dopen",
		},
		close={
			[-1]={frames={x=20, y=40}, time=1},
			[1]={frames={x=60, y=80}, time=1},
			sound = "advtrains_subway_dclose",
		}
	},
	door_entry={-1, 1},
	visual_size = {x=1, y=1},
	wagon_span=2,
	--collisionbox = {-1.0,-0.5,-1.8, 1.0,2.5,1.8},
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	is_locomotive=true,
	drops={"default:steelblock 4"},
	horn_sound = "advtrains_subway_horn",
	custom_on_step = function (self, dtime )
	   if self:train().velocity == 0 then
	      return
	   end
	   local rpos = vector.round(round_down(self.object:getpos()))
	   rpos.y = rpos.y -1
	   -- Find train tracks, if we find train tracks, we will only replace blocking nodes
	   local tracks_below = false
	   for x = -2,2 do
	      for z = -2,2 do
		 local ps = {x=rpos.x+x, y=rpos.y, z=rpos.z+z}
		 if minetest.get_item_group(minetest.get_node(ps).name, "advtrains_track") > 0 then
		    tracks_below = true
		    minetest.chat_send_all("Found a track!")
		    break
		 end
	      end	      
	   end
	   
	   for x = -1,1 do
	      for z = -1,1 do
		 local ps = {x=rpos.x+x, y=rpos.y, z=rpos.z+z}
		 if (not tracks_below) or (minetest.get_item_group(minetest.get_node(ps).name, "not_blocking_trains") ==  0 and minetest.get_node(ps).name ~= "air" ) then
		    minetest.set_node(ps, {name = "default:gravel"})
		    ps.y = ps.y-1
		    if minetest.get_node(ps).name == "air" then
		       minetest.set_node(ps, {name = "default:cobble"})
		    end
		 end
	      end	      
	   end
	end,
	custom_on_velocity_change = function(self, velocity, old_velocity, dtime)
		if not velocity or not old_velocity then return end
		if old_velocity == 0 and velocity > 0 then
			minetest.sound_play("advtrains_subway_depart", {object = self.object})
		end
		if velocity < 2 and (old_velocity >= 2 or old_velocity == velocity) and not self.sound_arrive_handle then
			self.sound_arrive_handle = minetest.sound_play("advtrains_subway_arrive", {object = self.object})
		elseif (velocity > old_velocity) and self.sound_arrive_handle then
			minetest.sound_stop(self.sound_arrive_handle)
			self.sound_arrive_handle = nil
		end