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author | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-10 21:14:24 +0100 |
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committer | Loic Blot <loic.blot@unix-experience.fr> | 2015-02-12 15:00:03 +0100 |
commit | 146f77fdb750833c649de7159a0833c398e14a4d (patch) | |
tree | 05314d9cae6215ecd418e98fa4fe8e31b2632f0c /src/gameparams.h | |
parent | 92d1985802b9b5c8a8ca3540221b078fcaadb697 (diff) | |
download | minetest-146f77fdb750833c649de7159a0833c398e14a4d.tar.gz minetest-146f77fdb750833c649de7159a0833c398e14a4d.tar.bz2 minetest-146f77fdb750833c649de7159a0833c398e14a4d.zip |
main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes
Diffstat (limited to 'src/gameparams.h')
-rw-r--r-- | src/gameparams.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/src/gameparams.h b/src/gameparams.h new file mode 100644 index 000000000..b50e943d2 --- /dev/null +++ b/src/gameparams.h @@ -0,0 +1,33 @@ +/* +Minetest +Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef __GAME_PARAMS_H__ +#define __GAME_PARAMS_H__ + +#include "irrlichttypes_extrabloated.h" + +struct GameParams { + u16 socket_port; + std::string world_path; + SubgameSpec game_spec; + bool is_dedicated_server; + int log_level; +}; + +#endif |