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authorLoïc Blot <nerzhul@users.noreply.github.com>2020-04-10 19:49:20 +0200
committerGitHub <noreply@github.com>2020-04-10 19:49:20 +0200
commitf648fb76aef96a1da608c64346fc65d4dd44caa8 (patch)
tree5f46a0d40742c7ae3e81f58728a702c8f3d6035e /src/genericobject.h
parent2349d31bae1bfc4d58fd88efbc88261e69b11dad (diff)
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Drop genericobject.{cpp,h} (#9629)
* Drop genericobject.{cpp,h} This file is not for generic object but for ActiveObject message passing. Put ownership of the various commands to the right objects and cleanup the related code. * Protect ServerActiveObject::m_messages_out * typo fix
Diffstat (limited to 'src/genericobject.h')
-rw-r--r--src/genericobject.h87
1 files changed, 0 insertions, 87 deletions
diff --git a/src/genericobject.h b/src/genericobject.h
deleted file mode 100644
index c83b310d1..000000000
--- a/src/genericobject.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#pragma once
-
-#include <string>
-#include "irrlichttypes_bloated.h"
-#include <iostream>
-#include "itemgroup.h"
-
-enum GenericCMD {
- GENERIC_CMD_SET_PROPERTIES,
- GENERIC_CMD_UPDATE_POSITION,
- GENERIC_CMD_SET_TEXTURE_MOD,
- GENERIC_CMD_SET_SPRITE,
- GENERIC_CMD_PUNCHED,
- GENERIC_CMD_UPDATE_ARMOR_GROUPS,
- GENERIC_CMD_SET_ANIMATION,
- GENERIC_CMD_SET_BONE_POSITION,
- GENERIC_CMD_ATTACH_TO,
- GENERIC_CMD_SET_PHYSICS_OVERRIDE,
- GENERIC_CMD_UPDATE_NAMETAG_ATTRIBUTES,
- GENERIC_CMD_SPAWN_INFANT,
- GENERIC_CMD_SET_ANIMATION_SPEED
-};
-
-#include "object_properties.h"
-std::string gob_cmd_set_properties(const ObjectProperties &prop);
-ObjectProperties gob_read_set_properties(std::istream &is);
-
-std::string gob_cmd_update_position(
- v3f position,
- v3f velocity,
- v3f acceleration,
- v3f rotation,
- bool do_interpolate,
- bool is_movement_end,
- f32 update_interval
-);
-
-std::string gob_cmd_set_texture_mod(const std::string &mod);
-
-std::string gob_cmd_set_sprite(
- v2s16 p,
- u16 num_frames,
- f32 framelength,
- bool select_horiz_by_yawpitch
-);
-
-std::string gob_cmd_punched(u16 result_hp);
-
-std::string gob_cmd_update_armor_groups(const ItemGroupList &armor_groups);
-
-std::string gob_cmd_update_physics_override(float physics_override_speed,
- float physics_override_jump, float physics_override_gravity,
- bool sneak, bool sneak_glitch, bool new_move);
-
-std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_blend, bool frame_loop);
-
-std::string gob_cmd_update_animation_speed(float frame_speed);
-
-std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
- v3f rotation);
-
-std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
- v3f position, v3f rotation);
-
-std::string gob_cmd_update_nametag_attributes(video::SColor color);
-
-std::string gob_cmd_update_infant(u16 id, u8 type,
- const std::string &client_initialization_data);