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authorCoderForTheBetter <marcumjp@gmail.com>2018-11-28 03:38:50 -0500
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-11-28 09:38:50 +0100
commitfaa358e797128ab07bb5644ce305a832d59e5596 (patch)
treedcf05ef0611b839503c4845fd89ad9519ee1c4bb /src/genericobject.h
parent9519d57017cfa28eb4f2fbf3c780f826017bbb00 (diff)
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Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)
* Adds Lua methods 'set_rotation()' and 'get_rotation'. Also changed some method names to be more clear. Instead of an f32 being sent over network for yaw, now a v3f is sent for rotation on xyz axes. Perserved Lua method set_yaw/setyaw so that old mods still work, other wise to set yaw they would need to switch to set_rotation(0, yaw, 0).
Diffstat (limited to 'src/genericobject.h')
-rw-r--r--src/genericobject.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/genericobject.h b/src/genericobject.h
index 878300fbf..a182c65f3 100644
--- a/src/genericobject.h
+++ b/src/genericobject.h
@@ -48,7 +48,7 @@ std::string gob_cmd_update_position(
v3f position,
v3f velocity,
v3f acceleration,
- f32 yaw,
+ v3f rotation,
bool do_interpolate,
bool is_movement_end,
f32 update_interval