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authorHugues Ross <hugues.ross@gmail.com>2019-12-09 15:06:51 -0500
committerrubenwardy <rw@rubenwardy.com>2019-12-09 20:06:51 +0000
commit9284313d17ba906de449c6d39ef3ddacb6c73791 (patch)
treedd1ce7e801fbd5ed9e8a7446560d3343ffb2f15a /src/gui/guiButtonImage.cpp
parenta462181e5fe631b816cb67a4e2cb8a870ed71840 (diff)
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Refactor to centralize GUIButton styling/rendering code (#9090)
Diffstat (limited to 'src/gui/guiButtonImage.cpp')
-rw-r--r--src/gui/guiButtonImage.cpp149
1 files changed, 149 insertions, 0 deletions
diff --git a/src/gui/guiButtonImage.cpp b/src/gui/guiButtonImage.cpp
new file mode 100644
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+++ b/src/gui/guiButtonImage.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "guiButtonImage.h"
+
+#include "client/guiscalingfilter.h"
+#include "debug.h"
+#include "IGUIEnvironment.h"
+#include "IGUIImage.h"
+#include "IVideoDriver.h"
+#include "StyleSpec.h"
+
+using namespace irr;
+using namespace gui;
+
+GUIButtonImage::GUIButtonImage(gui::IGUIEnvironment *environment,
+ gui::IGUIElement *parent, s32 id, core::rect<s32> rectangle, bool noclip)
+ : GUIButton (environment, parent, id, rectangle, noclip)
+{
+ m_image = Environment->addImage(
+ core::rect<s32>(0,0,rectangle.getWidth(),rectangle.getHeight()), this);
+ m_image->setScaleImage(isScalingImage());
+ sendToBack(m_image);
+}
+
+bool GUIButtonImage::OnEvent(const SEvent& event)
+{
+ bool result = GUIButton::OnEvent(event);
+
+ EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images);
+ video::ITexture *texture = m_foreground_images[(u32)imageState].Texture;
+ if (texture != nullptr)
+ m_image->setImage(texture);
+
+ return result;
+}
+
+void GUIButtonImage::setForegroundImage(EGUI_BUTTON_IMAGE_STATE state,
+ video::ITexture *image, const core::rect<s32> &sourceRect)
+{
+ if (state >= EGBIS_COUNT)
+ return;
+
+ if (image)
+ image->grab();
+
+ u32 stateIdx = (u32)state;
+ if (m_foreground_images[stateIdx].Texture)
+ m_foreground_images[stateIdx].Texture->drop();
+
+ m_foreground_images[stateIdx].Texture = image;
+ m_foreground_images[stateIdx].SourceRect = sourceRect;
+
+ EGUI_BUTTON_IMAGE_STATE imageState = getImageState(isPressed(), m_foreground_images);
+ if (imageState == stateIdx)
+ m_image->setImage(image);
+}
+
+void GUIButtonImage::setForegroundImage(video::ITexture *image)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_UP, image);
+}
+
+void GUIButtonImage::setForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_UP, image, pos);
+}
+
+void GUIButtonImage::setPressedForegroundImage(video::ITexture *image)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_DOWN, image);
+}
+
+void GUIButtonImage::setPressedForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_DOWN, image, pos);
+}
+
+void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image);
+ setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image);
+}
+
+void GUIButtonImage::setHoveredForegroundImage(video::ITexture *image, const core::rect<s32> &pos)
+{
+ setForegroundImage(gui::EGBIS_IMAGE_UP_MOUSEOVER, image, pos);
+ setForegroundImage(gui::EGBIS_IMAGE_UP_FOCUSED_MOUSEOVER, image, pos);
+}
+
+void GUIButtonImage::setFromStyle(const StyleSpec &style, ISimpleTextureSource *tsrc)
+{
+ GUIButton::setFromStyle(style, tsrc);
+
+ video::IVideoDriver *driver = Environment->getVideoDriver();
+
+ if (style.isNotDefault(StyleSpec::FGIMG)) {
+ video::ITexture *texture = style.getTexture(StyleSpec::FGIMG, tsrc);
+ video::ITexture *hovered_texture = style.getTexture(StyleSpec::FGIMG_HOVERED, tsrc, texture);
+ video::ITexture *pressed_texture = style.getTexture(StyleSpec::FGIMG_PRESSED, tsrc, texture);
+
+ const core::position2di buttonCenter(AbsoluteRect.getCenter());
+ core::position2d<s32> geom(buttonCenter);
+
+ setForegroundImage(guiScalingImageButton(driver, texture, geom.X, geom.Y));
+ setHoveredForegroundImage(guiScalingImageButton(driver, hovered_texture, geom.X, geom.Y));
+ setPressedForegroundImage(guiScalingImageButton(driver, pressed_texture, geom.X, geom.Y));
+ setScaleImage(true);
+ }
+}
+
+void GUIButtonImage::setScaleImage(bool scaleImage)
+{
+ GUIButton::setScaleImage(scaleImage);
+ m_image->setScaleImage(scaleImage);
+}
+
+GUIButtonImage *GUIButtonImage::addButton(IGUIEnvironment *environment,
+ const core::rect<s32> &rectangle, IGUIElement *parent, s32 id,
+ const wchar_t *text, const wchar_t *tooltiptext)
+{
+ GUIButtonImage *button = new GUIButtonImage(environment,
+ parent ? parent : environment->getRootGUIElement(), id, rectangle);
+
+ if (text)
+ button->setText(text);
+
+ if (tooltiptext)
+ button->setToolTipText(tooltiptext);
+
+ button->drop();
+ return button;
+}