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author | you <ovvv@web.de> | 2018-04-02 16:52:07 +0200 |
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committer | rubenwardy <rw@rubenwardy.com> | 2018-04-02 15:52:07 +0100 |
commit | 12edb200eb0b61972418a95c704fc1c3dd6357cf (patch) | |
tree | be3d563682eecefa3d8a3e5e6862d815ab1b233b /src/gui/guiFormSpecMenu.cpp | |
parent | d88c4e18221c7857a7bfe2fbb0f5f6bef1da8d29 (diff) | |
download | minetest-12edb200eb0b61972418a95c704fc1c3dd6357cf.tar.gz minetest-12edb200eb0b61972418a95c704fc1c3dd6357cf.tar.bz2 minetest-12edb200eb0b61972418a95c704fc1c3dd6357cf.zip |
Formspecs: Use mouse wheel to pick up and deposit single items
Diffstat (limited to 'src/gui/guiFormSpecMenu.cpp')
-rw-r--r-- | src/gui/guiFormSpecMenu.cpp | 107 |
1 files changed, 64 insertions, 43 deletions
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 8eb74c97f..c5a89e5ef 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -3408,24 +3408,39 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) (m_selected_item->listname == s.listname) && (m_selected_item->i == s.i); - // buttons: 0 = left, 1 = right, 2 = middle - // up/down: 0 = down (press), 1 = up (release), 2 = unknown event, -1 movement + // buttons: 0 = left, 1 = right, 2 = middle, 3 = wheeldown, 4 = wheelup + // up/down: 0 = down (press or wheel), 1 = up (release), + // 2 = unknown event, -1 = movement int button = 0; int updown = 2; - if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) - { button = 0; updown = 0; } - else if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) - { button = 1; updown = 0; } - else if (event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN) - { button = 2; updown = 0; } - else if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) - { button = 0; updown = 1; } - else if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) - { button = 1; updown = 1; } - else if (event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP) - { button = 2; updown = 1; } - else if (event.MouseInput.Event == EMIE_MOUSE_MOVED) - { updown = -1;} + switch (event.MouseInput.Event) { + case EMIE_LMOUSE_PRESSED_DOWN: + button = 0; updown = 0; + break; + case EMIE_RMOUSE_PRESSED_DOWN: + button = 1; updown = 0; + break; + case EMIE_MMOUSE_PRESSED_DOWN: + button = 2; updown = 0; + break; + case EMIE_MOUSE_WHEEL: + button = 3 + (event.MouseInput.Wheel > 0); updown = 0; + break; + case EMIE_LMOUSE_LEFT_UP: + button = 0; updown = 1; + break; + case EMIE_RMOUSE_LEFT_UP: + button = 1; updown = 1; + break; + case EMIE_MMOUSE_LEFT_UP: + button = 2; updown = 1; + break; + case EMIE_MOUSE_MOVED: + updown = -1; + break; + default: + break; + } // Set this number to a positive value to generate a move action // from m_selected_item to s. @@ -3442,7 +3457,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) // Set this number to a positive value to generate a craft action at s. u32 craft_amount = 0; - if (updown == 0) { + if (!updown) { // Some mouse button has been pressed //infostream<<"Mouse button "<<button<<" pressed at p=(" @@ -3454,7 +3469,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) // Craft preview has been clicked: craft craft_amount = (button == 2 ? 10 : 1); } else if (m_selected_item == NULL) { - if (s_count != 0) { + if (s_count && button != 4) { // Non-empty stack has been clicked: select or shift-move it m_selected_item = new ItemSpec(s); @@ -3463,20 +3478,19 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) count = (s_count + 1) / 2; else if (button == 2) // middle count = MYMIN(s_count, 10); + else if (button == 3) // wheeldown + count = 1; else // left count = s_count; if (!event.MouseInput.Shift) { // no shift: select item m_selected_amount = count; - m_selected_dragging = true; + m_selected_dragging = button != 3; m_auto_place = false; } else { - // shift pressed: move item - if (button != 1) - shift_move_amount = count; - else // count of 1 at left click like after drag & drop - shift_move_amount = 1; + // shift pressed: move item, right click moves 1 + shift_move_amount = button == 1 ? 1 : count; } } } else { // m_selected_item != NULL @@ -3484,24 +3498,31 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) if (s.isValid()) { // Clicked a slot: move - if (button == 1) // right + if (button == 1 || button == 4) // right or wheelup move_amount = 1; else if (button == 2) // middle move_amount = MYMIN(m_selected_amount, 10); - else // left + else if (!button) // left move_amount = m_selected_amount; + // else wheeldown if (identical) { - if (move_amount >= m_selected_amount) - m_selected_amount = 0; - else - m_selected_amount -= move_amount; - move_amount = 0; + if (button == 3) { // wheeldown + if (m_selected_amount < s_count) + ++m_selected_amount; + } else { + if (move_amount >= m_selected_amount) + m_selected_amount = 0; + else + m_selected_amount -= move_amount; + move_amount = 0; + } } } - else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) { + else if (!getAbsoluteClippingRect().isPointInside(m_pointer) + && button != 3) { // Clicked outside of the window: drop - if (button == 1) // right + if (button == 1 || button == 4) // right or wheelup drop_amount = 1; else if (button == 2) // middle drop_amount = MYMIN(m_selected_amount, 10); @@ -3509,22 +3530,22 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) drop_amount = m_selected_amount; } } - } - else if (updown == 1) { + } else if (updown == 1) { // Some mouse button has been released //infostream<<"Mouse button "<<button<<" released at p=(" // <<p.X<<","<<p.Y<<")"<<std::endl; - if (m_selected_item != NULL && m_selected_dragging && s.isValid()) { - if (!identical) { - // Dragged to different slot: move all selected - move_amount = m_selected_amount; + if (m_selected_dragging && m_selected_item != NULL) { + if (s.isValid()) { + if (!identical) { + // Dragged to different slot: move all selected + move_amount = m_selected_amount; + } + } else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) { + // Dragged outside of window: drop all selected + drop_amount = m_selected_amount; } - } else if (m_selected_item != NULL && m_selected_dragging && - !(getAbsoluteClippingRect().isPointInside(m_pointer))) { - // Dragged outside of window: drop all selected - drop_amount = m_selected_amount; } m_selected_dragging = false; |