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authorDS <vorunbekannt75@web.de>2020-04-13 10:50:07 +0200
committerGitHub <noreply@github.com>2020-04-13 10:50:07 +0200
commit0ac999ded725f8efcd26db284161683e37efeecf (patch)
tree24dfe208152ffa5f28d912d1de8e65c13c3704d6 /src/gui/guiScrollContainer.cpp
parent6cf15cf872cc9ce76990d83d380ca3c4b7485eb1 (diff)
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Add scroll_container formspec element (redo) (#9101)
New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually.
Diffstat (limited to 'src/gui/guiScrollContainer.cpp')
-rw-r--r--src/gui/guiScrollContainer.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/gui/guiScrollContainer.cpp b/src/gui/guiScrollContainer.cpp
new file mode 100644
index 000000000..88cdc7057
--- /dev/null
+++ b/src/gui/guiScrollContainer.cpp
@@ -0,0 +1,70 @@
+/*
+Minetest
+Copyright (C) 2020 DS
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "guiScrollContainer.h"
+
+GUIScrollContainer::GUIScrollContainer(gui::IGUIEnvironment *env,
+ gui::IGUIElement *parent, s32 id, const core::rect<s32> &rectangle,
+ const std::string &orientation, f32 scrollfactor) :
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
+ m_scrollbar(nullptr), m_scrollfactor(scrollfactor)
+{
+ if (orientation == "vertical")
+ m_orientation = VERTICAL;
+ else if (orientation == "horizontal")
+ m_orientation = HORIZONTAL;
+ else
+ m_orientation = UNDEFINED;
+}
+
+bool GUIScrollContainer::OnEvent(const SEvent &event)
+{
+ if (event.EventType == EET_MOUSE_INPUT_EVENT &&
+ event.MouseInput.Event == EMIE_MOUSE_WHEEL &&
+ !event.MouseInput.isLeftPressed() && m_scrollbar) {
+ Environment->setFocus(m_scrollbar);
+ bool retval = m_scrollbar->OnEvent(event);
+
+ // a hacky fix for updating the hovering and co.
+ IGUIElement *hovered_elem = getElementFromPoint(core::position2d<s32>(
+ event.MouseInput.X, event.MouseInput.Y));
+ SEvent mov_event = event;
+ mov_event.MouseInput.Event = EMIE_MOUSE_MOVED;
+ Environment->postEventFromUser(mov_event);
+ if (hovered_elem)
+ hovered_elem->OnEvent(mov_event);
+
+ return retval;
+ }
+
+ return IGUIElement::OnEvent(event);
+}
+
+void GUIScrollContainer::updateScrolling()
+{
+ s32 pos = m_scrollbar->getPos();
+ core::rect<s32> rect = getRelativePosition();
+
+ if (m_orientation == VERTICAL)
+ rect.UpperLeftCorner.Y = pos * m_scrollfactor;
+ else if (m_orientation == HORIZONTAL)
+ rect.UpperLeftCorner.X = pos * m_scrollfactor;
+
+ setRelativePosition(rect);
+}