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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-11-09 01:56:20 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-11-08 23:56:20 +0100 |
commit | 20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch) | |
tree | 67378802190117d8271b3b6d489a92bcb16203b7 /src/gui/guiTable.cpp | |
parent | fc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff) | |
download | minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.gz minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.tar.bz2 minetest-20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f.zip |
Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/gui/guiTable.cpp')
-rw-r--r-- | src/gui/guiTable.cpp | 1261 |
1 files changed, 1261 insertions, 0 deletions
diff --git a/src/gui/guiTable.cpp b/src/gui/guiTable.cpp new file mode 100644 index 000000000..a2738afa9 --- /dev/null +++ b/src/gui/guiTable.cpp @@ -0,0 +1,1261 @@ +/* +Minetest +Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + + +#include "guiTable.h" +#include <queue> +#include <sstream> +#include <utility> +#include <cstring> +#include <IGUISkin.h> +#include <IGUIFont.h> +#include <IGUIScrollBar.h> +#include "client/renderingengine.h" +#include "debug.h" +#include "log.h" +#include "client/tile.h" +#include "gettime.h" +#include "util/string.h" +#include "util/numeric.h" +#include "util/string.h" // for parseColorString() +#include "settings.h" // for settings +#include "porting.h" // for dpi +#include "guiscalingfilter.h" + +/* + GUITable +*/ + +GUITable::GUITable(gui::IGUIEnvironment *env, + gui::IGUIElement* parent, s32 id, + core::rect<s32> rectangle, + ISimpleTextureSource *tsrc +): + gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), + m_tsrc(tsrc) +{ + assert(tsrc != NULL); + + gui::IGUISkin* skin = Environment->getSkin(); + + m_font = skin->getFont(); + if (m_font) { + m_font->grab(); + m_rowheight = m_font->getDimension(L"A").Height + 4; + m_rowheight = MYMAX(m_rowheight, 1); + } + + const s32 s = skin->getSize(gui::EGDS_SCROLLBAR_SIZE); + m_scrollbar = Environment->addScrollBar(false, + core::rect<s32>(RelativeRect.getWidth() - s, + 0, + RelativeRect.getWidth(), + RelativeRect.getHeight()), + this, -1); + m_scrollbar->setSubElement(true); + m_scrollbar->setTabStop(false); + m_scrollbar->setAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_LOWERRIGHT, + gui::EGUIA_UPPERLEFT, gui::EGUIA_LOWERRIGHT); + m_scrollbar->setVisible(false); + m_scrollbar->setPos(0); + + setTabStop(true); + setTabOrder(-1); + updateAbsolutePosition(); + + core::rect<s32> relative_rect = m_scrollbar->getRelativePosition(); + s32 width = (relative_rect.getWidth()/(2.0/3.0)) * + RenderingEngine::getDisplayDensity() * + g_settings->getFloat("gui_scaling"); + m_scrollbar->setRelativePosition(core::rect<s32>( + relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y, + relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y + )); +} + +GUITable::~GUITable() +{ + for (GUITable::Row &row : m_rows) + delete[] row.cells; + + if (m_font) + m_font->drop(); + + m_scrollbar->remove(); +} + +GUITable::Option GUITable::splitOption(const std::string &str) +{ + size_t equal_pos = str.find('='); + if (equal_pos == std::string::npos) + return GUITable::Option(str, ""); + + return GUITable::Option(str.substr(0, equal_pos), + str.substr(equal_pos + 1)); +} + +void GUITable::setTextList(const std::vector<std::string> &content, + bool transparent) +{ + clear(); + + if (transparent) { + m_background.setAlpha(0); + m_border = false; + } + + m_is_textlist = true; + + s32 empty_string_index = allocString(""); + + m_rows.resize(content.size()); + for (s32 i = 0; i < (s32) content.size(); ++i) { + Row *row = &m_rows[i]; + row->cells = new Cell[1]; + row->cellcount = 1; + row->indent = 0; + row->visible_index = i; + m_visible_rows.push_back(i); + + Cell *cell = row->cells; + cell->xmin = 0; + cell->xmax = 0x7fff; // something large enough + cell->xpos = 6; + cell->content_type = COLUMN_TYPE_TEXT; + cell->content_index = empty_string_index; + cell->tooltip_index = empty_string_index; + cell->color.set(255, 255, 255, 255); + cell->color_defined = false; + cell->reported_column = 1; + + // parse row content (color) + const std::string &s = content[i]; + if (s[0] == '#' && s[1] == '#') { + // double # to escape + cell->content_index = allocString(s.substr(2)); + } + else if (s[0] == '#' && s.size() >= 7 && + parseColorString( + s.substr(0,7), cell->color, false)) { + // single # for color + cell->color_defined = true; + cell->content_index = allocString(s.substr(7)); + } + else { + // no #, just text + cell->content_index = allocString(s); + } + + } + + allocationComplete(); + + // Clamp scroll bar position + updateScrollBar(); +} + +void GUITable::setTable(const TableOptions &options, + const TableColumns &columns, + std::vector<std::string> &content) +{ + clear(); + + // Naming conventions: + // i is always a row index, 0-based + // j is always a column index, 0-based + // k is another index, for example an option index + + // Handle a stupid error case... (issue #1187) + if (columns.empty()) { + TableColumn text_column; + text_column.type = "text"; + TableColumns new_columns; + new_columns.push_back(text_column); + setTable(options, new_columns, content); + return; + } + + // Handle table options + video::SColor default_color(255, 255, 255, 255); + s32 opendepth = 0; + for (const Option &option : options) { + const std::string &name = option.name; + const std::string &value = option.value; + if (name == "color") + parseColorString(value, m_color, false); + else if (name == "background") + parseColorString(value, m_background, false); + else if (name == "border") + m_border = is_yes(value); + else if (name == "highlight") + parseColorString(value, m_highlight, false); + else if (name == "highlight_text") + parseColorString(value, m_highlight_text, false); + else if (name == "opendepth") + opendepth = stoi(value); + else + errorstream<<"Invalid table option: \""<<name<<"\"" + <<" (value=\""<<value<<"\")"<<std::endl; + } + + // Get number of columns and rows + // note: error case columns.size() == 0 was handled above + s32 colcount = columns.size(); + assert(colcount >= 1); + // rowcount = ceil(cellcount / colcount) but use integer arithmetic + s32 rowcount = (content.size() + colcount - 1) / colcount; + assert(rowcount >= 0); + // Append empty strings to content if there is an incomplete row + s32 cellcount = rowcount * colcount; + while (content.size() < (u32) cellcount) + content.emplace_back(""); + + // Create temporary rows (for processing columns) + struct TempRow { + // Current horizontal position (may different between rows due + // to indent/tree columns, or text/image columns with width<0) + s32 x; + // Tree indentation level + s32 indent; + // Next cell: Index into m_strings or m_images + s32 content_index; + // Next cell: Width in pixels + s32 content_width; + // Vector of completed cells in this row + std::vector<Cell> cells; + // Stores colors and how long they last (maximum column index) + std::vector<std::pair<video::SColor, s32> > colors; + + TempRow(): x(0), indent(0), content_index(0), content_width(0) {} + }; + TempRow *rows = new TempRow[rowcount]; + + // Get em width. Pedantically speaking, the width of "M" is not + // necessarily the same as the em width, but whatever, close enough. + s32 em = 6; + if (m_font) + em = m_font->getDimension(L"M").Width; + + s32 default_tooltip_index = allocString(""); + + std::map<s32, s32> active_image_indices; + + // Process content in column-major order + for (s32 j = 0; j < colcount; ++j) { + // Check column type + ColumnType columntype = COLUMN_TYPE_TEXT; + if (columns[j].type == "text") + columntype = COLUMN_TYPE_TEXT; + else if (columns[j].type == "image") + columntype = COLUMN_TYPE_IMAGE; + else if (columns[j].type == "color") + columntype = COLUMN_TYPE_COLOR; + else if (columns[j].type == "indent") + columntype = COLUMN_TYPE_INDENT; + else if (columns[j].type == "tree") + columntype = COLUMN_TYPE_TREE; + else + errorstream<<"Invalid table column type: \"" + <<columns[j].type<<"\""<<std::endl; + + // Process column options + s32 padding = myround(0.5 * em); + s32 tooltip_index = default_tooltip_index; + s32 align = 0; + s32 width = 0; + s32 span = colcount; + + if (columntype == COLUMN_TYPE_INDENT) { + padding = 0; // default indent padding + } + if (columntype == COLUMN_TYPE_INDENT || + columntype == COLUMN_TYPE_TREE) { + width = myround(em * 1.5); // default indent width + } + + for (const Option &option : columns[j].options) { + const std::string &name = option.name; + const std::string &value = option.value; + if (name == "padding") + padding = myround(stof(value) * em); + else if (name == "tooltip") + tooltip_index = allocString(value); + else if (name == "align" && value == "left") + align = 0; + else if (name == "align" && value == "center") + align = 1; + else if (name == "align" && value == "right") + align = 2; + else if (name == "align" && value == "inline") + align = 3; + else if (name == "width") + width = myround(stof(value) * em); + else if (name == "span" && columntype == COLUMN_TYPE_COLOR) + span = stoi(value); + else if (columntype == COLUMN_TYPE_IMAGE && + !name.empty() && + string_allowed(name, "0123456789")) { + s32 content_index = allocImage(value); + active_image_indices.insert(std::make_pair( + stoi(name), + content_index)); + } + else { + errorstream<<"Invalid table column option: \""<<name<<"\"" + <<" (value=\""<<value<<"\")"<<std::endl; + } + } + + // If current column type can use information from "color" columns, + // find out which of those is currently active + if (columntype == COLUMN_TYPE_TEXT) { + for (s32 i = 0; i < rowcount; ++i) { + TempRow *row = &rows[i]; + while (!row->colors.empty() && row->colors.back().second < j) + row->colors.pop_back(); + } + } + + // Make template for new cells + Cell newcell; + memset(&newcell, 0, sizeof newcell); + newcell.content_type = columntype; + newcell.tooltip_index = tooltip_index; + newcell.reported_column = j+1; + + if (columntype == COLUMN_TYPE_TEXT) { + // Find right edge of column + s32 xmax = 0; + for (s32 i = 0; i < rowcount; ++i) { + TempRow *row = &rows[i]; + row->content_index = allocString(content[i * colcount + j]); + const core::stringw &text = m_strings[row->content_index]; + row->content_width = m_font ? + m_font->getDimension(text.c_str()).Width : 0; + row->content_width = MYMAX(row->content_width, width); + s32 row_xmax = row->x + padding + row->content_width; + xmax = MYMAX(xmax, row_xmax); + } + // Add a new cell (of text type) to each row + for (s32 i = 0; i < rowcount; ++i) { + newcell.xmin = rows[i].x + padding; + alignContent(&newcell, xmax, rows[i].content_width, align); + newcell.content_index = rows[i].content_index; + newcell.color_defined = !rows[i].colors.empty(); + if (newcell.color_defined) + newcell.color = rows[i].colors.back().first; + rows[i].cells.push_back(newcell); + rows[i].x = newcell.xmax; + } + } + else if (columntype == COLUMN_TYPE_IMAGE) { + // Find right edge of column + s32 xmax = 0; + for (s32 i = 0; i < rowcount; ++i) { + TempRow *row = &rows[i]; + row->content_index = -1; + + // Find content_index. Image indices are defined in + // column options so check active_image_indices. + s32 image_index = stoi(content[i * colcount + j]); + std::map<s32, s32>::iterator image_iter = + active_image_indices.find(image_index); + if (image_iter != active_image_indices.end()) + row->content_index = image_iter->second; + + // Get texture object (might be NULL) + video::ITexture *image = NULL; + if (row->content_index >= 0) + image = m_images[row->content_index]; + + // Get content width and update xmax + row->content_width = image ? image->getOriginalSize().Width : 0; + row->content_width = MYMAX(row->content_width, width); + s32 row_xmax = row->x + padding + row->content_width; + xmax = MYMAX(xmax, row_xmax); + } + // Add a new cell (of image type) to each row + for (s32 i = 0; i < rowcount; ++i) { + newcell.xmin = rows[i].x + padding; + alignContent(&newcell, xmax, rows[i].content_width, align); + newcell.content_index = rows[i].content_index; + rows[i].cells.push_back(newcell); + rows[i].x = newcell.xmax; + } + active_image_indices.clear(); + } + else if (columntype == COLUMN_TYPE_COLOR) { + for (s32 i = 0; i < rowcount; ++i) { + video::SColor cellcolor(255, 255, 255, 255); + if (parseColorString(content[i * colcount + j], cellcolor, true)) + rows[i].colors.emplace_back(cellcolor, j+span); + } + } + else if (columntype == COLUMN_TYPE_INDENT || + columntype == COLUMN_TYPE_TREE) { + // For column type "tree", reserve additional space for +/- + // Also enable special processing for treeview-type tables + s32 content_width = 0; + if (columntype == COLUMN_TYPE_TREE) { + content_width = m_font ? m_font->getDimension(L"+").Width : 0; + m_has_tree_column = true; + } + // Add a new cell (of indent or tree type) to each row + for (s32 i = 0; i < rowcount; ++i) { + TempRow *row = &rows[i]; + + s32 indentlevel = stoi(content[i * colcount + j]); + indentlevel = MYMAX(indentlevel, 0); + if (columntype == COLUMN_TYPE_TREE) + row->indent = indentlevel; + + newcell.xmin = row->x + padding; + newcell.xpos = newcell.xmin + indentlevel * width; + newcell.xmax = newcell.xpos + content_width; + newcell.content_index = 0; + newcell.color_defined = !rows[i].colors.empty(); + if (newcell.color_defined) + newcell.color = rows[i].colors.back().first; + row->cells.push_back(newcell); + row->x = newcell.xmax; + } + } + } + + // Copy temporary rows to not so temporary rows + if (rowcount >= 1) { + m_rows.resize(rowcount); + for (s32 i = 0; i < rowcount; ++i) { + Row *row = &m_rows[i]; + row->cellcount = rows[i].cells.size(); + row->cells = new Cell[row->cellcount]; + memcpy((void*) row->cells, (void*) &rows[i].cells[0], + row->cellcount * sizeof(Cell)); + row->indent = rows[i].indent; + row->visible_index = i; + m_visible_rows.push_back(i); + } + } + + if (m_has_tree_column) { + // Treeview: convert tree to indent cells on leaf rows + for (s32 i = 0; i < rowcount; ++i) { + if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent) + for (s32 j = 0; j < m_rows[i].cellcount; ++j) + if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE) + m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT; + } + + // Treeview: close rows according to opendepth option + std::set<s32> opened_trees; + for (s32 i = 0; i < rowcount; ++i) + if (m_rows[i].indent < opendepth) + opened_trees.insert(i); + setOpenedTrees(opened_trees); + } + + // Delete temporary information used only during setTable() + delete[] rows; + allocationComplete(); + + // Clamp scroll bar position + updateScrollBar(); +} + +void GUITable::clear() +{ + // Clean up cells and rows + for (GUITable::Row &row : m_rows) + delete[] row.cells; + m_rows.clear(); + m_visible_rows.clear(); + + // Get colors from skin + gui::IGUISkin *skin = Environment->getSkin(); + m_color = skin->getColor(gui::EGDC_BUTTON_TEXT); + m_background = skin->getColor(gui::EGDC_3D_HIGH_LIGHT); + m_highlight = skin->getColor(gui::EGDC_HIGH_LIGHT); + m_highlight_text = skin->getColor(gui::EGDC_HIGH_LIGHT_TEXT); + + // Reset members + m_is_textlist = false; + m_has_tree_column = false; + m_selected = -1; + m_sel_column = 0; + m_sel_doubleclick = false; + m_keynav_time = 0; + m_keynav_buffer = L""; + m_border = true; + m_strings.clear(); + m_images.clear(); + m_alloc_strings.clear(); + m_alloc_images.clear(); +} + +std::string GUITable::checkEvent() +{ + s32 sel = getSelected(); + assert(sel >= 0); + + if (sel == 0) { + return "INV"; + } + + std::ostringstream os(std::ios::binary); + if (m_sel_doubleclick) { + os<<"DCL:"; + m_sel_doubleclick = false; + } + else { + os<<"CHG:"; + } + os<<sel; + if (!m_is_textlist) { + os<<":"<<m_sel_column; + } + return os.str(); +} + +s32 GUITable::getSelected() const +{ + if (m_selected < 0) + return 0; + + assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size()); + return m_visible_rows[m_selected] + 1; +} + +void GUITable::setSelected(s32 index) +{ + s32 old_selected = m_selected; + + m_selected = -1; + m_sel_column = 0; + m_sel_doubleclick = false; + + --index; // Switch from 1-based indexing to 0-based indexing + + s32 rowcount = m_rows.size(); + if (rowcount == 0 || index < 0) { + return; + } + + if (index >= rowcount) { + index = rowcount - 1; + } + + // If the selected row is not visible, open its ancestors to make it visible + bool selection_invisible = m_rows[index].visible_index < 0; + if (selection_invisible) { + std::set<s32> opened_trees; + getOpenedTrees(opened_trees); + s32 indent = m_rows[index].indent; + for (s32 j = index - 1; j >= 0; --j) { + if (m_rows[j].indent < indent) { + opened_trees.insert(j); + indent = m_rows[j].indent; + } + } + setOpenedTrees(opened_trees); + } + + if (index >= 0) { + m_selected = m_rows[index].visible_index; + assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size()); + } + + if (m_selected != old_selected || selection_invisible) { + autoScroll(); + } +} + +GUITable::DynamicData GUITable::getDynamicData() const +{ + DynamicData dyndata; + dyndata.selected = getSelected(); + dyndata.scrollpos = m_scrollbar->getPos(); + dyndata.keynav_time = m_keynav_time; + dyndata.keynav_buffer = m_keynav_buffer; + if (m_has_tree_column) + getOpenedTrees(dyndata.opened_trees); + return dyndata; +} + +void GUITable::setDynamicData(const DynamicData &dyndata) +{ + if (m_has_tree_column) + setOpenedTrees(dyndata.opened_trees); + + m_keynav_time = dyndata.keynav_time; + m_keynav_buffer = dyndata.keynav_buffer; + + setSelected(dyndata.selected); + m_sel_column = 0; + m_sel_doubleclick = false; + + m_scrollbar->setPos(dyndata.scrollpos); +} + +const c8* GUITable::getTypeName() const +{ + return "GUITable"; +} + +void GUITable::updateAbsolutePosition() +{ + IGUIElement::updateAbsolutePosition(); + updateScrollBar(); +} + +void GUITable::draw() +{ + if (!IsVisible) + return; + + gui::IGUISkin *skin = Environment->getSkin(); + + // draw background + + bool draw_background = m_background.getAlpha() > 0; + if (m_border) + skin->draw3DSunkenPane(this, m_background, + true, draw_background, + AbsoluteRect, &AbsoluteClippingRect); + else if (draw_background) + skin->draw2DRectangle(this, m_background, + AbsoluteRect, &AbsoluteClippingRect); + + // get clipping rect + + core::rect<s32> client_clip(AbsoluteRect); + client_clip.UpperLeftCorner.Y += 1; + client_clip.UpperLeftCorner.X += 1; + client_clip.LowerRightCorner.Y -= 1; + client_clip.LowerRightCorner.X -= 1; + if (m_scrollbar->isVisible()) { + client_clip.LowerRightCorner.X = + m_scrollbar->getAbsolutePosition().UpperLeftCorner.X; + } + client_clip.clipAgainst(AbsoluteClippingRect); + + // draw visible rows + + s32 scrollpos = m_scrollbar->getPos(); + s32 row_min = scrollpos / m_rowheight; + s32 row_max = (scrollpos + AbsoluteRect.getHeight() - 1) + / m_rowheight + 1; + row_max = MYMIN(row_max, (s32) m_visible_rows.size()); + + core::rect<s32> row_rect(AbsoluteRect); + if (m_scrollbar->isVisible()) + row_rect.LowerRightCorner.X -= + skin->getSize(gui::EGDS_SCROLLBAR_SIZE); + row_rect.UpperLeftCorner.Y += row_min * m_rowheight - scrollpos; + row_rect.LowerRightCorner.Y = row_rect.UpperLeftCorner.Y + m_rowheight; + + for (s32 i = row_min; i < row_max; ++i) { + Row *row = &m_rows[m_visible_rows[i]]; + bool is_sel = i == m_selected; + video::SColor color = m_color; + + if (is_sel) { + skin->draw2DRectangle(this, m_highlight, row_rect, &client_clip); + color = m_highlight_text; + } + + for (s32 j = 0; j < row->cellcount; ++j) + drawCell(&row->cells[j], color, row_rect, client_clip); + + row_rect.UpperLeftCorner.Y += m_rowheight; + row_rect.LowerRightCorner.Y += m_rowheight; + } + + // Draw children + IGUIElement::draw(); +} + +void GUITable::drawCell(const Cell *cell, video::SColor color, + const core::rect<s32> &row_rect, + const core::rect<s32> &client_clip) +{ + if ((cell->content_type == COLUMN_TYPE_TEXT) + || (cell->content_type == COLUMN_TYPE_TREE)) { + + core::rect<s32> text_rect = row_rect; + text_rect.UpperLeftCorner.X = row_rect.UpperLeftCorner.X + + cell->xpos; + text_rect.LowerRightCorner.X = row_rect.UpperLeftCorner.X + + cell->xmax; + + if (cell->color_defined) + color = cell->color; + + if (m_font) { + if (cell->content_type == COLUMN_TYPE_TEXT) + m_font->draw(m_strings[cell->content_index], + text_rect, color, + false, true, &client_clip); + else // tree + m_font->draw(cell->content_index ? L"+" : L"-", + text_rect, color, + false, true, &client_clip); + } + } + else if (cell->content_type == COLUMN_TYPE_IMAGE) { + + if (cell->content_index < 0) + return; + + video::IVideoDriver *driver = Environment->getVideoDriver(); + video::ITexture *image = m_images[cell->content_index]; + + if (image) { + core::position2d<s32> dest_pos = + row_rect.UpperLeftCorner; + dest_pos.X += cell->xpos; + core::rect<s32> source_rect( + core::position2d<s32>(0, 0), + image->getOriginalSize()); + s32 imgh = source_rect.LowerRightCorner.Y; + s32 rowh = row_rect.getHeight(); + if (imgh < rowh) + dest_pos.Y += (rowh - imgh) / 2; + else + source_rect.LowerRightCorner.Y = rowh; + + video::SColor color(255, 255, 255, 255); + + driver->draw2DImage(image, dest_pos, source_rect, + &client_clip, color, true); + } + } +} + +bool GUITable::OnEvent(const SEvent &event) +{ + if (!isEnabled()) + return IGUIElement::OnEvent(event); + + if (event.EventType == EET_KEY_INPUT_EVENT) { + if (event.KeyInput.PressedDown && ( + event.KeyInput.Key == KEY_DOWN || + event.KeyInput.Key == KEY_UP || + event.KeyInput.Key == KEY_HOME || + event.KeyInput.Key == KEY_END || + event.KeyInput.Key == KEY_NEXT || + event.KeyInput.Key == KEY_PRIOR)) { + s32 offset = 0; + switch (event.KeyInput.Key) { + case KEY_DOWN: + offset = 1; + break; + case KEY_UP: + offset = -1; + break; + case KEY_HOME: + offset = - (s32) m_visible_rows.size(); + break; + case KEY_END: + offset = m_visible_rows.size(); + break; + case KEY_NEXT: + offset = AbsoluteRect.getHeight() / m_rowheight; + break; + case KEY_PRIOR: + offset = - (s32) (AbsoluteRect.getHeight() / m_rowheight); + break; + default: + break; + } + s32 old_selected = m_selected; + s32 rowcount = m_visible_rows.size(); + if (rowcount != 0) { + m_selected = rangelim(m_selected + offset, 0, rowcount-1); + autoScroll(); + } + + if (m_selected != old_selected) + sendTableEvent(0, false); + + return true; + } + + if (event.KeyInput.PressedDown && ( + event.KeyInput.Key == KEY_LEFT || + event.KeyInput.Key == KEY_RIGHT)) { + // Open/close subtree via keyboard + if (m_selected >= 0) { + int dir = event.KeyInput.Key == KEY_LEFT ? -1 : 1; + toggleVisibleTree(m_selected, dir, true); + } + return true; + } + else if (!event.KeyInput.PressedDown && ( + event.KeyInput.Key == KEY_RETURN || + event.KeyInput.Key == KEY_SPACE)) { + sendTableEvent(0, true); + return true; + } + else if (event.KeyInput.Key == KEY_ESCAPE || + event.KeyInput.Key == KEY_SPACE) { + // pass to parent + } + else if (event.KeyInput.PressedDown && event.KeyInput.Char) { + // change selection based on text as it is typed + u64 now = porting::getTimeMs(); + if (now - m_keynav_time >= 500) + m_keynav_buffer = L""; + m_keynav_time = now; + + // add to key buffer if not a key repeat + if (!(m_keynav_buffer.size() == 1 && + m_keynav_buffer[0] == event.KeyInput.Char)) { + m_keynav_buffer.append(event.KeyInput.Char); + } + + // find the selected item, starting at the current selection + // don't change selection if the key buffer matches the current item + s32 old_selected = m_selected; + s32 start = MYMAX(m_selected, 0); + s32 rowcount = m_visible_rows.size(); + for (s32 k = 1; k < rowcount; ++k) { + s32 current = start + k; + if (current >= rowcount) + current -= rowcount; + if (doesRowStartWith(getRow(current), m_keynav_buffer)) { + m_selected = current; + break; + } + } + autoScroll(); + if (m_selected != old_selected) + sendTableEvent(0, false); + + return true; + } + } + if (event.EventType == EET_MOUSE_INPUT_EVENT) { + core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y); + + if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) { + m_scrollbar->setPos(m_scrollbar->getPos() + + (event.MouseInput.Wheel < 0 ? -3 : 3) * + - (s32) m_rowheight / 2); + return true; + } + + // Find hovered row and cell + bool really_hovering = false; + s32 row_i = getRowAt(p.Y, really_hovering); + const Cell *cell = NULL; + if (really_hovering) { + s32 cell_j = getCellAt(p.X, row_i); + if (cell_j >= 0) + cell = &(getRow(row_i)->cells[cell_j]); + } + + // Update tooltip + setToolTipText(cell ? m_strings[cell->tooltip_index].c_str() : L""); + + // Fix for #1567/#1806: + // IGUIScrollBar passes double click events to its parent, + // which we don't want. Detect this case and discard the event + if (event.MouseInput.Event != EMIE_MOUSE_MOVED && + m_scrollbar->isVisible() && + m_scrollbar->isPointInside(p)) + return true; + + if (event.MouseInput.isLeftPressed() && + (isPointInside(p) || + event.MouseInput.Event == EMIE_MOUSE_MOVED)) { + s32 sel_column = 0; + bool sel_doubleclick = (event.MouseInput.Event + == EMIE_LMOUSE_DOUBLE_CLICK); + bool plusminus_clicked = false; + + // For certain events (left click), report column + // Also open/close subtrees when the +/- is clicked + if (cell && ( + event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN || + event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK || + event.MouseInput.Event == EMIE_LMOUSE_TRIPLE_CLICK)) { + sel_column = cell->reported_column; + if (cell->content_type == COLUMN_TYPE_TREE) + plusminus_clicked = true; + } + + if (plusminus_clicked) { + if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) { + toggleVisibleTree(row_i, 0, false); + } + } + else { + // Normal selection + s32 old_selected = m_selected; + m_selected = row_i; + autoScroll(); + + if (m_selected != old_selected || + sel_column >= 1 || + sel_doubleclick) { + sendTableEvent(sel_column, sel_doubleclick); + } + + // Treeview: double click opens/closes trees + if (m_has_tree_column && sel_doubleclick) { + toggleVisibleTree(m_selected, 0, false); + } + } + } + return true; + } + if (event.EventType == EET_GUI_EVENT && + event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED && + event.GUIEvent.Caller == m_scrollbar) { + // Don't pass events from our scrollbar to the parent + return true; + } + + return IGUIElement::OnEvent(event); +} + +/******************************************************************************/ +/* GUITable helper functions */ +/******************************************************************************/ + +s32 GUITable::allocString(const std::string &text) +{ + std::map<std::string, s32>::iterator it = m_alloc_strings.find(text); + if (it == m_alloc_strings.end()) { + s32 id = m_strings.size(); + std::wstring wtext = utf8_to_wide(text); + m_strings.emplace_back(wtext.c_str()); + m_alloc_strings.insert(std::make_pair(text, id)); + return id; + } + + return it->second; +} + +s32 GUITable::allocImage(const std::string &imagename) +{ + std::map<std::string, s32>::iterator it = m_alloc_images.find(imagename); + if (it == m_alloc_images.end()) { + s32 id = m_images.size(); + m_images.push_back(m_tsrc->getTexture(imagename)); + m_alloc_images.insert(std::make_pair(imagename, id)); + return id; + } + + return it->second; +} + +void GUITable::allocationComplete() +{ + // Called when done with creating rows and cells from table data, + // i.e. when allocString and allocImage won't be called anymore + m_alloc_strings.clear(); + m_alloc_images.clear(); +} + +const GUITable::Row* GUITable::getRow(s32 i) const +{ + if (i >= 0 && i < (s32) m_visible_rows.size()) + return &m_rows[m_visible_rows[i]]; + + return NULL; +} + +bool GUITable::doesRowStartWith(const Row *row, const core::stringw &str) const +{ + if (row == NULL) + return false; + + for (s32 j = 0; j < row->cellcount; ++j) { + Cell *cell = &row->cells[j]; + if (cell->content_type == COLUMN_TYPE_TEXT) { + const core::stringw &cellstr = m_strings[cell->content_index]; + if (cellstr.size() >= str.size() && + str.equals_ignore_case(cellstr.subString(0, str.size()))) + return true; + } + } + return false; +} + +s32 GUITable::getRowAt(s32 y, bool &really_hovering) const +{ + really_hovering = false; + + s32 rowcount = m_visible_rows.size(); + if (rowcount == 0) + return -1; + + // Use arithmetic to find row + s32 rel_y = y - AbsoluteRect.UpperLeftCorner.Y - 1; + s32 i = (rel_y + m_scrollbar->getPos()) / m_rowheight; + + if (i >= 0 && i < rowcount) { + really_hovering = true; + return i; + } + if (i < 0) + return 0; + + return rowcount - 1; +} + +s32 GUITable::getCellAt(s32 x, s32 row_i) const +{ + const Row *row = getRow(row_i); + if (row == NULL) + return -1; + + // Use binary search to find cell in row + s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1; + s32 jmin = 0; + s32 jmax = row->cellcount - 1; + while (jmin < jmax) { + s32 pivot = jmin + (jmax - jmin) / 2; + assert(pivot >= 0 && pivot < row->cellcount); + const Cell *cell = &row->cells[pivot]; + + if (rel_x >= cell->xmin && rel_x <= cell->xmax) + return pivot; + + if (rel_x < cell->xmin) + jmax = pivot - 1; + else + jmin = pivot + 1; + } + + if (jmin >= 0 && jmin < row->cellcount && + rel_x >= row->cells[jmin].xmin && + rel_x <= row->cells[jmin].xmax) + return jmin; + + return -1; +} + +void GUITable::autoScroll() +{ + if (m_selected >= 0) { + s32 pos = m_scrollbar->getPos(); + s32 maxpos = m_selected * m_rowheight; + s32 minpos = maxpos - (AbsoluteRect.getHeight() - m_rowheight); + if (pos > maxpos) + m_scrollbar->setPos(maxpos); + else if (pos < minpos) + m_scrollbar->setPos(minpos); + } +} + +void GUITable::updateScrollBar() +{ + s32 totalheight = m_rowheight * m_visible_rows.size(); + s32 scrollmax = MYMAX(0, totalheight - AbsoluteRect.getHeight()); + m_scrollbar->setVisible(scrollmax > 0); + m_scrollbar->setMax(scrollmax); + m_scrollbar->setSmallStep(m_rowheight); + m_scrollbar->setLargeStep(2 * m_rowheight); +} + +void GUITable::sendTableEvent(s32 column, bool doubleclick) +{ + m_sel_column = column; + m_sel_doubleclick = doubleclick; + if (Parent) { + SEvent e; + memset(&e, 0, sizeof e); + e.EventType = EET_GUI_EVENT; + e.GUIEvent.Caller = this; + e.GUIEvent.Element = 0; + e.GUIEvent.EventType = gui::EGET_TABLE_CHANGED; + Parent->OnEvent(e); + } +} + +void GUITable::getOpenedTrees(std::set<s32> &opened_trees) const +{ + opened_trees.clear(); + s32 rowcount = m_rows.size(); + for (s32 i = 0; i < rowcount - 1; ++i) { + if (m_rows[i].indent < m_rows[i+1].indent && + m_rows[i+1].visible_index != -2) + opened_trees.insert(i); + } +} + +void GUITable::setOpenedTrees(const std::set<s32> &opened_trees) +{ + s32 old_selected = -1; + if (m_selected >= 0) + old_selected = m_visible_rows[m_selected]; + + std::vector<s32> parents; + std::vector<s32> closed_parents; + + m_visible_rows.clear(); + + for (size_t i = 0; i < m_rows.size(); ++i) { + Row *row = &m_rows[i]; + + // Update list of ancestors + while (!parents.empty() && m_rows[parents.back()].indent >= row->indent) + parents.pop_back(); + while (!closed_parents.empty() && + m_rows[closed_parents.back()].indent >= row->indent) + closed_parents.pop_back(); + + assert(closed_parents.size() <= parents.size()); + + if (closed_parents.empty()) { + // Visible row + row->visible_index = m_visible_rows.size(); + m_visible_rows.push_back(i); + } + else if (parents.back() == closed_parents.back()) { + // Invisible row, direct parent is closed + row->visible_index = -2; + } + else { + // Invisible row, direct parent is open, some ancestor is closed + row->visible_index = -1; + } + + // If not a leaf, add to parents list + if (i < m_rows.size()-1 && row->indent < m_rows[i+1].indent) { + parents.push_back(i); + + s32 content_index = 0; // "-", open + if (opened_trees.count(i) == 0) { + closed_parents.push_back(i); + content_index = 1; // "+", closed + } + + // Update all cells of type "tree" + for (s32 j = 0; j < row->cellcount; ++j) + if (row->cells[j].content_type == COLUMN_TYPE_TREE) + row->cells[j].content_index = content_index; + } + } + + updateScrollBar(); + + // m_selected must be updated since it is a visible row index + if (old_selected >= 0) + m_selected = m_rows[old_selected].visible_index; +} + +void GUITable::openTree(s32 to_open) +{ + std::set<s32> opened_trees; + getOpenedTrees(opened_trees); + opened_trees.insert(to_open); + setOpenedTrees(opened_trees); +} + +void GUITable::closeTree(s32 to_close) +{ + std::set<s32> opened_trees; + getOpenedTrees(opened_trees); + opened_trees.erase(to_close); + setOpenedTrees(opened_trees); +} + +// The following function takes a visible row index (hidden rows skipped) +// dir: -1 = left (close), 0 = auto (toggle), 1 = right (open) +void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection) +{ + // Check if the chosen tree is currently open + const Row *row = getRow(row_i); + if (row == NULL) + return; + + bool was_open = false; + for (s32 j = 0; j < row->cellcount; ++j) { + if (row->cells[j].content_type == COLUMN_TYPE_TREE) { + was_open = row->cells[j].content_index == 0; + break; + } + } + + // Check if the chosen tree should be opened + bool do_open = !was_open; + if (dir < 0) + do_open = false; + else if (dir > 0) + do_open = true; + + // Close or open the tree; the heavy lifting is done by setOpenedTrees + if (was_open && !do_open) + closeTree(m_visible_rows[row_i]); + else if (!was_open && do_open) + openTree(m_visible_rows[row_i]); + + // Change selected row if requested by caller, + // this is useful for keyboard navigation + if (move_selection) { + s32 sel = row_i; + if (was_open && do_open) { + // Move selection to first child + const Row *maybe_child = getRow(sel + 1); + if (maybe_child && maybe_child->indent > row->indent) + sel++; + } + else if (!was_open && !do_open) { + // Move selection to parent + assert(getRow(sel) != NULL); + while (sel > 0 && getRow(sel - 1)->indent >= row->indent) + sel--; + sel--; + if (sel < 0) // was root already selected? + sel = row_i; + } + if (sel != m_selected) { + m_selected = sel; + autoScroll(); + sendTableEvent(0, false); + } + } +} + +void GUITable::alignContent(Cell *cell, s32 xmax, s32 content_width, s32 align) +{ + // requires that cell.xmin, cell.xmax are properly set + // align = 0: left aligned, 1: centered, 2: right aligned, 3: inline + if (align == 0) { + cell->xpos = cell->xmin; + cell->xmax = xmax; + } + else if (align == 1) { + cell->xpos = (cell->xmin + xmax - content_width) / 2; + cell->xmax = xmax; + } + else if (align == 2) { + cell->xpos = xmax - content_width; + cell->xmax = xmax; + } + else { + // inline alignment: the cells of the column don't have an aligned + // right border, the right border of each cell depends on the content + cell->xpos = cell->xmin; + cell->xmax = cell->xmin + content_width; + } +} |