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authorVitaliy <silverunicorn2011@yandex.ru>2017-11-09 01:56:20 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-11-08 23:56:20 +0100
commit20a85d76d94c9c5c7fbe198c3d0e1fbee97a485f (patch)
tree67378802190117d8271b3b6d489a92bcb16203b7 /src/gui/guiTable.cpp
parentfc9747eb4b7f75e59a28957bc50f7a78256b3d66 (diff)
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Move files to subdirectories (#6599)
* Move files around
Diffstat (limited to 'src/gui/guiTable.cpp')
-rw-r--r--src/gui/guiTable.cpp1261
1 files changed, 1261 insertions, 0 deletions
diff --git a/src/gui/guiTable.cpp b/src/gui/guiTable.cpp
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+++ b/src/gui/guiTable.cpp
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+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+
+#include "guiTable.h"
+#include <queue>
+#include <sstream>
+#include <utility>
+#include <cstring>
+#include <IGUISkin.h>
+#include <IGUIFont.h>
+#include <IGUIScrollBar.h>
+#include "client/renderingengine.h"
+#include "debug.h"
+#include "log.h"
+#include "client/tile.h"
+#include "gettime.h"
+#include "util/string.h"
+#include "util/numeric.h"
+#include "util/string.h" // for parseColorString()
+#include "settings.h" // for settings
+#include "porting.h" // for dpi
+#include "guiscalingfilter.h"
+
+/*
+ GUITable
+*/
+
+GUITable::GUITable(gui::IGUIEnvironment *env,
+ gui::IGUIElement* parent, s32 id,
+ core::rect<s32> rectangle,
+ ISimpleTextureSource *tsrc
+):
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
+ m_tsrc(tsrc)
+{
+ assert(tsrc != NULL);
+
+ gui::IGUISkin* skin = Environment->getSkin();
+
+ m_font = skin->getFont();
+ if (m_font) {
+ m_font->grab();
+ m_rowheight = m_font->getDimension(L"A").Height + 4;
+ m_rowheight = MYMAX(m_rowheight, 1);
+ }
+
+ const s32 s = skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
+ m_scrollbar = Environment->addScrollBar(false,
+ core::rect<s32>(RelativeRect.getWidth() - s,
+ 0,
+ RelativeRect.getWidth(),
+ RelativeRect.getHeight()),
+ this, -1);
+ m_scrollbar->setSubElement(true);
+ m_scrollbar->setTabStop(false);
+ m_scrollbar->setAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_LOWERRIGHT,
+ gui::EGUIA_UPPERLEFT, gui::EGUIA_LOWERRIGHT);
+ m_scrollbar->setVisible(false);
+ m_scrollbar->setPos(0);
+
+ setTabStop(true);
+ setTabOrder(-1);
+ updateAbsolutePosition();
+
+ core::rect<s32> relative_rect = m_scrollbar->getRelativePosition();
+ s32 width = (relative_rect.getWidth()/(2.0/3.0)) *
+ RenderingEngine::getDisplayDensity() *
+ g_settings->getFloat("gui_scaling");
+ m_scrollbar->setRelativePosition(core::rect<s32>(
+ relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y,
+ relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y
+ ));
+}
+
+GUITable::~GUITable()
+{
+ for (GUITable::Row &row : m_rows)
+ delete[] row.cells;
+
+ if (m_font)
+ m_font->drop();
+
+ m_scrollbar->remove();
+}
+
+GUITable::Option GUITable::splitOption(const std::string &str)
+{
+ size_t equal_pos = str.find('=');
+ if (equal_pos == std::string::npos)
+ return GUITable::Option(str, "");
+
+ return GUITable::Option(str.substr(0, equal_pos),
+ str.substr(equal_pos + 1));
+}
+
+void GUITable::setTextList(const std::vector<std::string> &content,
+ bool transparent)
+{
+ clear();
+
+ if (transparent) {
+ m_background.setAlpha(0);
+ m_border = false;
+ }
+
+ m_is_textlist = true;
+
+ s32 empty_string_index = allocString("");
+
+ m_rows.resize(content.size());
+ for (s32 i = 0; i < (s32) content.size(); ++i) {
+ Row *row = &m_rows[i];
+ row->cells = new Cell[1];
+ row->cellcount = 1;
+ row->indent = 0;
+ row->visible_index = i;
+ m_visible_rows.push_back(i);
+
+ Cell *cell = row->cells;
+ cell->xmin = 0;
+ cell->xmax = 0x7fff; // something large enough
+ cell->xpos = 6;
+ cell->content_type = COLUMN_TYPE_TEXT;
+ cell->content_index = empty_string_index;
+ cell->tooltip_index = empty_string_index;
+ cell->color.set(255, 255, 255, 255);
+ cell->color_defined = false;
+ cell->reported_column = 1;
+
+ // parse row content (color)
+ const std::string &s = content[i];
+ if (s[0] == '#' && s[1] == '#') {
+ // double # to escape
+ cell->content_index = allocString(s.substr(2));
+ }
+ else if (s[0] == '#' && s.size() >= 7 &&
+ parseColorString(
+ s.substr(0,7), cell->color, false)) {
+ // single # for color
+ cell->color_defined = true;
+ cell->content_index = allocString(s.substr(7));
+ }
+ else {
+ // no #, just text
+ cell->content_index = allocString(s);
+ }
+
+ }
+
+ allocationComplete();
+
+ // Clamp scroll bar position
+ updateScrollBar();
+}
+
+void GUITable::setTable(const TableOptions &options,
+ const TableColumns &columns,
+ std::vector<std::string> &content)
+{
+ clear();
+
+ // Naming conventions:
+ // i is always a row index, 0-based
+ // j is always a column index, 0-based
+ // k is another index, for example an option index
+
+ // Handle a stupid error case... (issue #1187)
+ if (columns.empty()) {
+ TableColumn text_column;
+ text_column.type = "text";
+ TableColumns new_columns;
+ new_columns.push_back(text_column);
+ setTable(options, new_columns, content);
+ return;
+ }
+
+ // Handle table options
+ video::SColor default_color(255, 255, 255, 255);
+ s32 opendepth = 0;
+ for (const Option &option : options) {
+ const std::string &name = option.name;
+ const std::string &value = option.value;
+ if (name == "color")
+ parseColorString(value, m_color, false);
+ else if (name == "background")
+ parseColorString(value, m_background, false);
+ else if (name == "border")
+ m_border = is_yes(value);
+ else if (name == "highlight")
+ parseColorString(value, m_highlight, false);
+ else if (name == "highlight_text")
+ parseColorString(value, m_highlight_text, false);
+ else if (name == "opendepth")
+ opendepth = stoi(value);
+ else
+ errorstream<<"Invalid table option: \""<<name<<"\""
+ <<" (value=\""<<value<<"\")"<<std::endl;
+ }
+
+ // Get number of columns and rows
+ // note: error case columns.size() == 0 was handled above
+ s32 colcount = columns.size();
+ assert(colcount >= 1);
+ // rowcount = ceil(cellcount / colcount) but use integer arithmetic
+ s32 rowcount = (content.size() + colcount - 1) / colcount;
+ assert(rowcount >= 0);
+ // Append empty strings to content if there is an incomplete row
+ s32 cellcount = rowcount * colcount;
+ while (content.size() < (u32) cellcount)
+ content.emplace_back("");
+
+ // Create temporary rows (for processing columns)
+ struct TempRow {
+ // Current horizontal position (may different between rows due
+ // to indent/tree columns, or text/image columns with width<0)
+ s32 x;
+ // Tree indentation level
+ s32 indent;
+ // Next cell: Index into m_strings or m_images
+ s32 content_index;
+ // Next cell: Width in pixels
+ s32 content_width;
+ // Vector of completed cells in this row
+ std::vector<Cell> cells;
+ // Stores colors and how long they last (maximum column index)
+ std::vector<std::pair<video::SColor, s32> > colors;
+
+ TempRow(): x(0), indent(0), content_index(0), content_width(0) {}
+ };
+ TempRow *rows = new TempRow[rowcount];
+
+ // Get em width. Pedantically speaking, the width of "M" is not
+ // necessarily the same as the em width, but whatever, close enough.
+ s32 em = 6;
+ if (m_font)
+ em = m_font->getDimension(L"M").Width;
+
+ s32 default_tooltip_index = allocString("");
+
+ std::map<s32, s32> active_image_indices;
+
+ // Process content in column-major order
+ for (s32 j = 0; j < colcount; ++j) {
+ // Check column type
+ ColumnType columntype = COLUMN_TYPE_TEXT;
+ if (columns[j].type == "text")
+ columntype = COLUMN_TYPE_TEXT;
+ else if (columns[j].type == "image")
+ columntype = COLUMN_TYPE_IMAGE;
+ else if (columns[j].type == "color")
+ columntype = COLUMN_TYPE_COLOR;
+ else if (columns[j].type == "indent")
+ columntype = COLUMN_TYPE_INDENT;
+ else if (columns[j].type == "tree")
+ columntype = COLUMN_TYPE_TREE;
+ else
+ errorstream<<"Invalid table column type: \""
+ <<columns[j].type<<"\""<<std::endl;
+
+ // Process column options
+ s32 padding = myround(0.5 * em);
+ s32 tooltip_index = default_tooltip_index;
+ s32 align = 0;
+ s32 width = 0;
+ s32 span = colcount;
+
+ if (columntype == COLUMN_TYPE_INDENT) {
+ padding = 0; // default indent padding
+ }
+ if (columntype == COLUMN_TYPE_INDENT ||
+ columntype == COLUMN_TYPE_TREE) {
+ width = myround(em * 1.5); // default indent width
+ }
+
+ for (const Option &option : columns[j].options) {
+ const std::string &name = option.name;
+ const std::string &value = option.value;
+ if (name == "padding")
+ padding = myround(stof(value) * em);
+ else if (name == "tooltip")
+ tooltip_index = allocString(value);
+ else if (name == "align" && value == "left")
+ align = 0;
+ else if (name == "align" && value == "center")
+ align = 1;
+ else if (name == "align" && value == "right")
+ align = 2;
+ else if (name == "align" && value == "inline")
+ align = 3;
+ else if (name == "width")
+ width = myround(stof(value) * em);
+ else if (name == "span" && columntype == COLUMN_TYPE_COLOR)
+ span = stoi(value);
+ else if (columntype == COLUMN_TYPE_IMAGE &&
+ !name.empty() &&
+ string_allowed(name, "0123456789")) {
+ s32 content_index = allocImage(value);
+ active_image_indices.insert(std::make_pair(
+ stoi(name),
+ content_index));
+ }
+ else {
+ errorstream<<"Invalid table column option: \""<<name<<"\""
+ <<" (value=\""<<value<<"\")"<<std::endl;
+ }
+ }
+
+ // If current column type can use information from "color" columns,
+ // find out which of those is currently active
+ if (columntype == COLUMN_TYPE_TEXT) {
+ for (s32 i = 0; i < rowcount; ++i) {
+ TempRow *row = &rows[i];
+ while (!row->colors.empty() && row->colors.back().second < j)
+ row->colors.pop_back();
+ }
+ }
+
+ // Make template for new cells
+ Cell newcell;
+ memset(&newcell, 0, sizeof newcell);
+ newcell.content_type = columntype;
+ newcell.tooltip_index = tooltip_index;
+ newcell.reported_column = j+1;
+
+ if (columntype == COLUMN_TYPE_TEXT) {
+ // Find right edge of column
+ s32 xmax = 0;
+ for (s32 i = 0; i < rowcount; ++i) {
+ TempRow *row = &rows[i];
+ row->content_index = allocString(content[i * colcount + j]);
+ const core::stringw &text = m_strings[row->content_index];
+ row->content_width = m_font ?
+ m_font->getDimension(text.c_str()).Width : 0;
+ row->content_width = MYMAX(row->content_width, width);
+ s32 row_xmax = row->x + padding + row->content_width;
+ xmax = MYMAX(xmax, row_xmax);
+ }
+ // Add a new cell (of text type) to each row
+ for (s32 i = 0; i < rowcount; ++i) {
+ newcell.xmin = rows[i].x + padding;
+ alignContent(&newcell, xmax, rows[i].content_width, align);
+ newcell.content_index = rows[i].content_index;
+ newcell.color_defined = !rows[i].colors.empty();
+ if (newcell.color_defined)
+ newcell.color = rows[i].colors.back().first;
+ rows[i].cells.push_back(newcell);
+ rows[i].x = newcell.xmax;
+ }
+ }
+ else if (columntype == COLUMN_TYPE_IMAGE) {
+ // Find right edge of column
+ s32 xmax = 0;
+ for (s32 i = 0; i < rowcount; ++i) {
+ TempRow *row = &rows[i];
+ row->content_index = -1;
+
+ // Find content_index. Image indices are defined in
+ // column options so check active_image_indices.
+ s32 image_index = stoi(content[i * colcount + j]);
+ std::map<s32, s32>::iterator image_iter =
+ active_image_indices.find(image_index);
+ if (image_iter != active_image_indices.end())
+ row->content_index = image_iter->second;
+
+ // Get texture object (might be NULL)
+ video::ITexture *image = NULL;
+ if (row->content_index >= 0)
+ image = m_images[row->content_index];
+
+ // Get content width and update xmax
+ row->content_width = image ? image->getOriginalSize().Width : 0;
+ row->content_width = MYMAX(row->content_width, width);
+ s32 row_xmax = row->x + padding + row->content_width;
+ xmax = MYMAX(xmax, row_xmax);
+ }
+ // Add a new cell (of image type) to each row
+ for (s32 i = 0; i < rowcount; ++i) {
+ newcell.xmin = rows[i].x + padding;
+ alignContent(&newcell, xmax, rows[i].content_width, align);
+ newcell.content_index = rows[i].content_index;
+ rows[i].cells.push_back(newcell);
+ rows[i].x = newcell.xmax;
+ }
+ active_image_indices.clear();
+ }
+ else if (columntype == COLUMN_TYPE_COLOR) {
+ for (s32 i = 0; i < rowcount; ++i) {
+ video::SColor cellcolor(255, 255, 255, 255);
+ if (parseColorString(content[i * colcount + j], cellcolor, true))
+ rows[i].colors.emplace_back(cellcolor, j+span);
+ }
+ }
+ else if (columntype == COLUMN_TYPE_INDENT ||
+ columntype == COLUMN_TYPE_TREE) {
+ // For column type "tree", reserve additional space for +/-
+ // Also enable special processing for treeview-type tables
+ s32 content_width = 0;
+ if (columntype == COLUMN_TYPE_TREE) {
+ content_width = m_font ? m_font->getDimension(L"+").Width : 0;
+ m_has_tree_column = true;
+ }
+ // Add a new cell (of indent or tree type) to each row
+ for (s32 i = 0; i < rowcount; ++i) {
+ TempRow *row = &rows[i];
+
+ s32 indentlevel = stoi(content[i * colcount + j]);
+ indentlevel = MYMAX(indentlevel, 0);
+ if (columntype == COLUMN_TYPE_TREE)
+ row->indent = indentlevel;
+
+ newcell.xmin = row->x + padding;
+ newcell.xpos = newcell.xmin + indentlevel * width;
+ newcell.xmax = newcell.xpos + content_width;
+ newcell.content_index = 0;
+ newcell.color_defined = !rows[i].colors.empty();
+ if (newcell.color_defined)
+ newcell.color = rows[i].colors.back().first;
+ row->cells.push_back(newcell);
+ row->x = newcell.xmax;
+ }
+ }
+ }
+
+ // Copy temporary rows to not so temporary rows
+ if (rowcount >= 1) {
+ m_rows.resize(rowcount);
+ for (s32 i = 0; i < rowcount; ++i) {
+ Row *row = &m_rows[i];
+ row->cellcount = rows[i].cells.size();
+ row->cells = new Cell[row->cellcount];
+ memcpy((void*) row->cells, (void*) &rows[i].cells[0],
+ row->cellcount * sizeof(Cell));
+ row->indent = rows[i].indent;
+ row->visible_index = i;
+ m_visible_rows.push_back(i);
+ }
+ }
+
+ if (m_has_tree_column) {
+ // Treeview: convert tree to indent cells on leaf rows
+ for (s32 i = 0; i < rowcount; ++i) {
+ if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent)
+ for (s32 j = 0; j < m_rows[i].cellcount; ++j)
+ if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE)
+ m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT;
+ }
+
+ // Treeview: close rows according to opendepth option
+ std::set<s32> opened_trees;
+ for (s32 i = 0; i < rowcount; ++i)
+ if (m_rows[i].indent < opendepth)
+ opened_trees.insert(i);
+ setOpenedTrees(opened_trees);
+ }
+
+ // Delete temporary information used only during setTable()
+ delete[] rows;
+ allocationComplete();
+
+ // Clamp scroll bar position
+ updateScrollBar();
+}
+
+void GUITable::clear()
+{
+ // Clean up cells and rows
+ for (GUITable::Row &row : m_rows)
+ delete[] row.cells;
+ m_rows.clear();
+ m_visible_rows.clear();
+
+ // Get colors from skin
+ gui::IGUISkin *skin = Environment->getSkin();
+ m_color = skin->getColor(gui::EGDC_BUTTON_TEXT);
+ m_background = skin->getColor(gui::EGDC_3D_HIGH_LIGHT);
+ m_highlight = skin->getColor(gui::EGDC_HIGH_LIGHT);
+ m_highlight_text = skin->getColor(gui::EGDC_HIGH_LIGHT_TEXT);
+
+ // Reset members
+ m_is_textlist = false;
+ m_has_tree_column = false;
+ m_selected = -1;
+ m_sel_column = 0;
+ m_sel_doubleclick = false;
+ m_keynav_time = 0;
+ m_keynav_buffer = L"";
+ m_border = true;
+ m_strings.clear();
+ m_images.clear();
+ m_alloc_strings.clear();
+ m_alloc_images.clear();
+}
+
+std::string GUITable::checkEvent()
+{
+ s32 sel = getSelected();
+ assert(sel >= 0);
+
+ if (sel == 0) {
+ return "INV";
+ }
+
+ std::ostringstream os(std::ios::binary);
+ if (m_sel_doubleclick) {
+ os<<"DCL:";
+ m_sel_doubleclick = false;
+ }
+ else {
+ os<<"CHG:";
+ }
+ os<<sel;
+ if (!m_is_textlist) {
+ os<<":"<<m_sel_column;
+ }
+ return os.str();
+}
+
+s32 GUITable::getSelected() const
+{
+ if (m_selected < 0)
+ return 0;
+
+ assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
+ return m_visible_rows[m_selected] + 1;
+}
+
+void GUITable::setSelected(s32 index)
+{
+ s32 old_selected = m_selected;
+
+ m_selected = -1;
+ m_sel_column = 0;
+ m_sel_doubleclick = false;
+
+ --index; // Switch from 1-based indexing to 0-based indexing
+
+ s32 rowcount = m_rows.size();
+ if (rowcount == 0 || index < 0) {
+ return;
+ }
+
+ if (index >= rowcount) {
+ index = rowcount - 1;
+ }
+
+ // If the selected row is not visible, open its ancestors to make it visible
+ bool selection_invisible = m_rows[index].visible_index < 0;
+ if (selection_invisible) {
+ std::set<s32> opened_trees;
+ getOpenedTrees(opened_trees);
+ s32 indent = m_rows[index].indent;
+ for (s32 j = index - 1; j >= 0; --j) {
+ if (m_rows[j].indent < indent) {
+ opened_trees.insert(j);
+ indent = m_rows[j].indent;
+ }
+ }
+ setOpenedTrees(opened_trees);
+ }
+
+ if (index >= 0) {
+ m_selected = m_rows[index].visible_index;
+ assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
+ }
+
+ if (m_selected != old_selected || selection_invisible) {
+ autoScroll();
+ }
+}
+
+GUITable::DynamicData GUITable::getDynamicData() const
+{
+ DynamicData dyndata;
+ dyndata.selected = getSelected();
+ dyndata.scrollpos = m_scrollbar->getPos();
+ dyndata.keynav_time = m_keynav_time;
+ dyndata.keynav_buffer = m_keynav_buffer;
+ if (m_has_tree_column)
+ getOpenedTrees(dyndata.opened_trees);
+ return dyndata;
+}
+
+void GUITable::setDynamicData(const DynamicData &dyndata)
+{
+ if (m_has_tree_column)
+ setOpenedTrees(dyndata.opened_trees);
+
+ m_keynav_time = dyndata.keynav_time;
+ m_keynav_buffer = dyndata.keynav_buffer;
+
+ setSelected(dyndata.selected);
+ m_sel_column = 0;
+ m_sel_doubleclick = false;
+
+ m_scrollbar->setPos(dyndata.scrollpos);
+}
+
+const c8* GUITable::getTypeName() const
+{
+ return "GUITable";
+}
+
+void GUITable::updateAbsolutePosition()
+{
+ IGUIElement::updateAbsolutePosition();
+ updateScrollBar();
+}
+
+void GUITable::draw()
+{
+ if (!IsVisible)
+ return;
+
+ gui::IGUISkin *skin = Environment->getSkin();
+
+ // draw background
+
+ bool draw_background = m_background.getAlpha() > 0;
+ if (m_border)
+ skin->draw3DSunkenPane(this, m_background,
+ true, draw_background,
+ AbsoluteRect, &AbsoluteClippingRect);
+ else if (draw_background)
+ skin->draw2DRectangle(this, m_background,
+ AbsoluteRect, &AbsoluteClippingRect);
+
+ // get clipping rect
+
+ core::rect<s32> client_clip(AbsoluteRect);
+ client_clip.UpperLeftCorner.Y += 1;
+ client_clip.UpperLeftCorner.X += 1;
+ client_clip.LowerRightCorner.Y -= 1;
+ client_clip.LowerRightCorner.X -= 1;
+ if (m_scrollbar->isVisible()) {
+ client_clip.LowerRightCorner.X =
+ m_scrollbar->getAbsolutePosition().UpperLeftCorner.X;
+ }
+ client_clip.clipAgainst(AbsoluteClippingRect);
+
+ // draw visible rows
+
+ s32 scrollpos = m_scrollbar->getPos();
+ s32 row_min = scrollpos / m_rowheight;
+ s32 row_max = (scrollpos + AbsoluteRect.getHeight() - 1)
+ / m_rowheight + 1;
+ row_max = MYMIN(row_max, (s32) m_visible_rows.size());
+
+ core::rect<s32> row_rect(AbsoluteRect);
+ if (m_scrollbar->isVisible())
+ row_rect.LowerRightCorner.X -=
+ skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
+ row_rect.UpperLeftCorner.Y += row_min * m_rowheight - scrollpos;
+ row_rect.LowerRightCorner.Y = row_rect.UpperLeftCorner.Y + m_rowheight;
+
+ for (s32 i = row_min; i < row_max; ++i) {
+ Row *row = &m_rows[m_visible_rows[i]];
+ bool is_sel = i == m_selected;
+ video::SColor color = m_color;
+
+ if (is_sel) {
+ skin->draw2DRectangle(this, m_highlight, row_rect, &client_clip);
+ color = m_highlight_text;
+ }
+
+ for (s32 j = 0; j < row->cellcount; ++j)
+ drawCell(&row->cells[j], color, row_rect, client_clip);
+
+ row_rect.UpperLeftCorner.Y += m_rowheight;
+ row_rect.LowerRightCorner.Y += m_rowheight;
+ }
+
+ // Draw children
+ IGUIElement::draw();
+}
+
+void GUITable::drawCell(const Cell *cell, video::SColor color,
+ const core::rect<s32> &row_rect,
+ const core::rect<s32> &client_clip)
+{
+ if ((cell->content_type == COLUMN_TYPE_TEXT)
+ || (cell->content_type == COLUMN_TYPE_TREE)) {
+
+ core::rect<s32> text_rect = row_rect;
+ text_rect.UpperLeftCorner.X = row_rect.UpperLeftCorner.X
+ + cell->xpos;
+ text_rect.LowerRightCorner.X = row_rect.UpperLeftCorner.X
+ + cell->xmax;
+
+ if (cell->color_defined)
+ color = cell->color;
+
+ if (m_font) {
+ if (cell->content_type == COLUMN_TYPE_TEXT)
+ m_font->draw(m_strings[cell->content_index],
+ text_rect, color,
+ false, true, &client_clip);
+ else // tree
+ m_font->draw(cell->content_index ? L"+" : L"-",
+ text_rect, color,
+ false, true, &client_clip);
+ }
+ }
+ else if (cell->content_type == COLUMN_TYPE_IMAGE) {
+
+ if (cell->content_index < 0)
+ return;
+
+ video::IVideoDriver *driver = Environment->getVideoDriver();
+ video::ITexture *image = m_images[cell->content_index];
+
+ if (image) {
+ core::position2d<s32> dest_pos =
+ row_rect.UpperLeftCorner;
+ dest_pos.X += cell->xpos;
+ core::rect<s32> source_rect(
+ core::position2d<s32>(0, 0),
+ image->getOriginalSize());
+ s32 imgh = source_rect.LowerRightCorner.Y;
+ s32 rowh = row_rect.getHeight();
+ if (imgh < rowh)
+ dest_pos.Y += (rowh - imgh) / 2;
+ else
+ source_rect.LowerRightCorner.Y = rowh;
+
+ video::SColor color(255, 255, 255, 255);
+
+ driver->draw2DImage(image, dest_pos, source_rect,
+ &client_clip, color, true);
+ }
+ }
+}
+
+bool GUITable::OnEvent(const SEvent &event)
+{
+ if (!isEnabled())
+ return IGUIElement::OnEvent(event);
+
+ if (event.EventType == EET_KEY_INPUT_EVENT) {
+ if (event.KeyInput.PressedDown && (
+ event.KeyInput.Key == KEY_DOWN ||
+ event.KeyInput.Key == KEY_UP ||
+ event.KeyInput.Key == KEY_HOME ||
+ event.KeyInput.Key == KEY_END ||
+ event.KeyInput.Key == KEY_NEXT ||
+ event.KeyInput.Key == KEY_PRIOR)) {
+ s32 offset = 0;
+ switch (event.KeyInput.Key) {
+ case KEY_DOWN:
+ offset = 1;
+ break;
+ case KEY_UP:
+ offset = -1;
+ break;
+ case KEY_HOME:
+ offset = - (s32) m_visible_rows.size();
+ break;
+ case KEY_END:
+ offset = m_visible_rows.size();
+ break;
+ case KEY_NEXT:
+ offset = AbsoluteRect.getHeight() / m_rowheight;
+ break;
+ case KEY_PRIOR:
+ offset = - (s32) (AbsoluteRect.getHeight() / m_rowheight);
+ break;
+ default:
+ break;
+ }
+ s32 old_selected = m_selected;
+ s32 rowcount = m_visible_rows.size();
+ if (rowcount != 0) {
+ m_selected = rangelim(m_selected + offset, 0, rowcount-1);
+ autoScroll();
+ }
+
+ if (m_selected != old_selected)
+ sendTableEvent(0, false);
+
+ return true;
+ }
+
+ if (event.KeyInput.PressedDown && (
+ event.KeyInput.Key == KEY_LEFT ||
+ event.KeyInput.Key == KEY_RIGHT)) {
+ // Open/close subtree via keyboard
+ if (m_selected >= 0) {
+ int dir = event.KeyInput.Key == KEY_LEFT ? -1 : 1;
+ toggleVisibleTree(m_selected, dir, true);
+ }
+ return true;
+ }
+ else if (!event.KeyInput.PressedDown && (
+ event.KeyInput.Key == KEY_RETURN ||
+ event.KeyInput.Key == KEY_SPACE)) {
+ sendTableEvent(0, true);
+ return true;
+ }
+ else if (event.KeyInput.Key == KEY_ESCAPE ||
+ event.KeyInput.Key == KEY_SPACE) {
+ // pass to parent
+ }
+ else if (event.KeyInput.PressedDown && event.KeyInput.Char) {
+ // change selection based on text as it is typed
+ u64 now = porting::getTimeMs();
+ if (now - m_keynav_time >= 500)
+ m_keynav_buffer = L"";
+ m_keynav_time = now;
+
+ // add to key buffer if not a key repeat
+ if (!(m_keynav_buffer.size() == 1 &&
+ m_keynav_buffer[0] == event.KeyInput.Char)) {
+ m_keynav_buffer.append(event.KeyInput.Char);
+ }
+
+ // find the selected item, starting at the current selection
+ // don't change selection if the key buffer matches the current item
+ s32 old_selected = m_selected;
+ s32 start = MYMAX(m_selected, 0);
+ s32 rowcount = m_visible_rows.size();
+ for (s32 k = 1; k < rowcount; ++k) {
+ s32 current = start + k;
+ if (current >= rowcount)
+ current -= rowcount;
+ if (doesRowStartWith(getRow(current), m_keynav_buffer)) {
+ m_selected = current;
+ break;
+ }
+ }
+ autoScroll();
+ if (m_selected != old_selected)
+ sendTableEvent(0, false);
+
+ return true;
+ }
+ }
+ if (event.EventType == EET_MOUSE_INPUT_EVENT) {
+ core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y);
+
+ if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
+ m_scrollbar->setPos(m_scrollbar->getPos() +
+ (event.MouseInput.Wheel < 0 ? -3 : 3) *
+ - (s32) m_rowheight / 2);
+ return true;
+ }
+
+ // Find hovered row and cell
+ bool really_hovering = false;
+ s32 row_i = getRowAt(p.Y, really_hovering);
+ const Cell *cell = NULL;
+ if (really_hovering) {
+ s32 cell_j = getCellAt(p.X, row_i);
+ if (cell_j >= 0)
+ cell = &(getRow(row_i)->cells[cell_j]);
+ }
+
+ // Update tooltip
+ setToolTipText(cell ? m_strings[cell->tooltip_index].c_str() : L"");
+
+ // Fix for #1567/#1806:
+ // IGUIScrollBar passes double click events to its parent,
+ // which we don't want. Detect this case and discard the event
+ if (event.MouseInput.Event != EMIE_MOUSE_MOVED &&
+ m_scrollbar->isVisible() &&
+ m_scrollbar->isPointInside(p))
+ return true;
+
+ if (event.MouseInput.isLeftPressed() &&
+ (isPointInside(p) ||
+ event.MouseInput.Event == EMIE_MOUSE_MOVED)) {
+ s32 sel_column = 0;
+ bool sel_doubleclick = (event.MouseInput.Event
+ == EMIE_LMOUSE_DOUBLE_CLICK);
+ bool plusminus_clicked = false;
+
+ // For certain events (left click), report column
+ // Also open/close subtrees when the +/- is clicked
+ if (cell && (
+ event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ||
+ event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK ||
+ event.MouseInput.Event == EMIE_LMOUSE_TRIPLE_CLICK)) {
+ sel_column = cell->reported_column;
+ if (cell->content_type == COLUMN_TYPE_TREE)
+ plusminus_clicked = true;
+ }
+
+ if (plusminus_clicked) {
+ if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
+ toggleVisibleTree(row_i, 0, false);
+ }
+ }
+ else {
+ // Normal selection
+ s32 old_selected = m_selected;
+ m_selected = row_i;
+ autoScroll();
+
+ if (m_selected != old_selected ||
+ sel_column >= 1 ||
+ sel_doubleclick) {
+ sendTableEvent(sel_column, sel_doubleclick);
+ }
+
+ // Treeview: double click opens/closes trees
+ if (m_has_tree_column && sel_doubleclick) {
+ toggleVisibleTree(m_selected, 0, false);
+ }
+ }
+ }
+ return true;
+ }
+ if (event.EventType == EET_GUI_EVENT &&
+ event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED &&
+ event.GUIEvent.Caller == m_scrollbar) {
+ // Don't pass events from our scrollbar to the parent
+ return true;
+ }
+
+ return IGUIElement::OnEvent(event);
+}
+
+/******************************************************************************/
+/* GUITable helper functions */
+/******************************************************************************/
+
+s32 GUITable::allocString(const std::string &text)
+{
+ std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
+ if (it == m_alloc_strings.end()) {
+ s32 id = m_strings.size();
+ std::wstring wtext = utf8_to_wide(text);
+ m_strings.emplace_back(wtext.c_str());
+ m_alloc_strings.insert(std::make_pair(text, id));
+ return id;
+ }
+
+ return it->second;
+}
+
+s32 GUITable::allocImage(const std::string &imagename)
+{
+ std::map<std::string, s32>::iterator it = m_alloc_images.find(imagename);
+ if (it == m_alloc_images.end()) {
+ s32 id = m_images.size();
+ m_images.push_back(m_tsrc->getTexture(imagename));
+ m_alloc_images.insert(std::make_pair(imagename, id));
+ return id;
+ }
+
+ return it->second;
+}
+
+void GUITable::allocationComplete()
+{
+ // Called when done with creating rows and cells from table data,
+ // i.e. when allocString and allocImage won't be called anymore
+ m_alloc_strings.clear();
+ m_alloc_images.clear();
+}
+
+const GUITable::Row* GUITable::getRow(s32 i) const
+{
+ if (i >= 0 && i < (s32) m_visible_rows.size())
+ return &m_rows[m_visible_rows[i]];
+
+ return NULL;
+}
+
+bool GUITable::doesRowStartWith(const Row *row, const core::stringw &str) const
+{
+ if (row == NULL)
+ return false;
+
+ for (s32 j = 0; j < row->cellcount; ++j) {
+ Cell *cell = &row->cells[j];
+ if (cell->content_type == COLUMN_TYPE_TEXT) {
+ const core::stringw &cellstr = m_strings[cell->content_index];
+ if (cellstr.size() >= str.size() &&
+ str.equals_ignore_case(cellstr.subString(0, str.size())))
+ return true;
+ }
+ }
+ return false;
+}
+
+s32 GUITable::getRowAt(s32 y, bool &really_hovering) const
+{
+ really_hovering = false;
+
+ s32 rowcount = m_visible_rows.size();
+ if (rowcount == 0)
+ return -1;
+
+ // Use arithmetic to find row
+ s32 rel_y = y - AbsoluteRect.UpperLeftCorner.Y - 1;
+ s32 i = (rel_y + m_scrollbar->getPos()) / m_rowheight;
+
+ if (i >= 0 && i < rowcount) {
+ really_hovering = true;
+ return i;
+ }
+ if (i < 0)
+ return 0;
+
+ return rowcount - 1;
+}
+
+s32 GUITable::getCellAt(s32 x, s32 row_i) const
+{
+ const Row *row = getRow(row_i);
+ if (row == NULL)
+ return -1;
+
+ // Use binary search to find cell in row
+ s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1;
+ s32 jmin = 0;
+ s32 jmax = row->cellcount - 1;
+ while (jmin < jmax) {
+ s32 pivot = jmin + (jmax - jmin) / 2;
+ assert(pivot >= 0 && pivot < row->cellcount);
+ const Cell *cell = &row->cells[pivot];
+
+ if (rel_x >= cell->xmin && rel_x <= cell->xmax)
+ return pivot;
+
+ if (rel_x < cell->xmin)
+ jmax = pivot - 1;
+ else
+ jmin = pivot + 1;
+ }
+
+ if (jmin >= 0 && jmin < row->cellcount &&
+ rel_x >= row->cells[jmin].xmin &&
+ rel_x <= row->cells[jmin].xmax)
+ return jmin;
+
+ return -1;
+}
+
+void GUITable::autoScroll()
+{
+ if (m_selected >= 0) {
+ s32 pos = m_scrollbar->getPos();
+ s32 maxpos = m_selected * m_rowheight;
+ s32 minpos = maxpos - (AbsoluteRect.getHeight() - m_rowheight);
+ if (pos > maxpos)
+ m_scrollbar->setPos(maxpos);
+ else if (pos < minpos)
+ m_scrollbar->setPos(minpos);
+ }
+}
+
+void GUITable::updateScrollBar()
+{
+ s32 totalheight = m_rowheight * m_visible_rows.size();
+ s32 scrollmax = MYMAX(0, totalheight - AbsoluteRect.getHeight());
+ m_scrollbar->setVisible(scrollmax > 0);
+ m_scrollbar->setMax(scrollmax);
+ m_scrollbar->setSmallStep(m_rowheight);
+ m_scrollbar->setLargeStep(2 * m_rowheight);
+}
+
+void GUITable::sendTableEvent(s32 column, bool doubleclick)
+{
+ m_sel_column = column;
+ m_sel_doubleclick = doubleclick;
+ if (Parent) {
+ SEvent e;
+ memset(&e, 0, sizeof e);
+ e.EventType = EET_GUI_EVENT;
+ e.GUIEvent.Caller = this;
+ e.GUIEvent.Element = 0;
+ e.GUIEvent.EventType = gui::EGET_TABLE_CHANGED;
+ Parent->OnEvent(e);
+ }
+}
+
+void GUITable::getOpenedTrees(std::set<s32> &opened_trees) const
+{
+ opened_trees.clear();
+ s32 rowcount = m_rows.size();
+ for (s32 i = 0; i < rowcount - 1; ++i) {
+ if (m_rows[i].indent < m_rows[i+1].indent &&
+ m_rows[i+1].visible_index != -2)
+ opened_trees.insert(i);
+ }
+}
+
+void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
+{
+ s32 old_selected = -1;
+ if (m_selected >= 0)
+ old_selected = m_visible_rows[m_selected];
+
+ std::vector<s32> parents;
+ std::vector<s32> closed_parents;
+
+ m_visible_rows.clear();
+
+ for (size_t i = 0; i < m_rows.size(); ++i) {
+ Row *row = &m_rows[i];
+
+ // Update list of ancestors
+ while (!parents.empty() && m_rows[parents.back()].indent >= row->indent)
+ parents.pop_back();
+ while (!closed_parents.empty() &&
+ m_rows[closed_parents.back()].indent >= row->indent)
+ closed_parents.pop_back();
+
+ assert(closed_parents.size() <= parents.size());
+
+ if (closed_parents.empty()) {
+ // Visible row
+ row->visible_index = m_visible_rows.size();
+ m_visible_rows.push_back(i);
+ }
+ else if (parents.back() == closed_parents.back()) {
+ // Invisible row, direct parent is closed
+ row->visible_index = -2;
+ }
+ else {
+ // Invisible row, direct parent is open, some ancestor is closed
+ row->visible_index = -1;
+ }
+
+ // If not a leaf, add to parents list
+ if (i < m_rows.size()-1 && row->indent < m_rows[i+1].indent) {
+ parents.push_back(i);
+
+ s32 content_index = 0; // "-", open
+ if (opened_trees.count(i) == 0) {
+ closed_parents.push_back(i);
+ content_index = 1; // "+", closed
+ }
+
+ // Update all cells of type "tree"
+ for (s32 j = 0; j < row->cellcount; ++j)
+ if (row->cells[j].content_type == COLUMN_TYPE_TREE)
+ row->cells[j].content_index = content_index;
+ }
+ }
+
+ updateScrollBar();
+
+ // m_selected must be updated since it is a visible row index
+ if (old_selected >= 0)
+ m_selected = m_rows[old_selected].visible_index;
+}
+
+void GUITable::openTree(s32 to_open)
+{
+ std::set<s32> opened_trees;
+ getOpenedTrees(opened_trees);
+ opened_trees.insert(to_open);
+ setOpenedTrees(opened_trees);
+}
+
+void GUITable::closeTree(s32 to_close)
+{
+ std::set<s32> opened_trees;
+ getOpenedTrees(opened_trees);
+ opened_trees.erase(to_close);
+ setOpenedTrees(opened_trees);
+}
+
+// The following function takes a visible row index (hidden rows skipped)
+// dir: -1 = left (close), 0 = auto (toggle), 1 = right (open)
+void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection)
+{
+ // Check if the chosen tree is currently open
+ const Row *row = getRow(row_i);
+ if (row == NULL)
+ return;
+
+ bool was_open = false;
+ for (s32 j = 0; j < row->cellcount; ++j) {
+ if (row->cells[j].content_type == COLUMN_TYPE_TREE) {
+ was_open = row->cells[j].content_index == 0;
+ break;
+ }
+ }
+
+ // Check if the chosen tree should be opened
+ bool do_open = !was_open;
+ if (dir < 0)
+ do_open = false;
+ else if (dir > 0)
+ do_open = true;
+
+ // Close or open the tree; the heavy lifting is done by setOpenedTrees
+ if (was_open && !do_open)
+ closeTree(m_visible_rows[row_i]);
+ else if (!was_open && do_open)
+ openTree(m_visible_rows[row_i]);
+
+ // Change selected row if requested by caller,
+ // this is useful for keyboard navigation
+ if (move_selection) {
+ s32 sel = row_i;
+ if (was_open && do_open) {
+ // Move selection to first child
+ const Row *maybe_child = getRow(sel + 1);
+ if (maybe_child && maybe_child->indent > row->indent)
+ sel++;
+ }
+ else if (!was_open && !do_open) {
+ // Move selection to parent
+ assert(getRow(sel) != NULL);
+ while (sel > 0 && getRow(sel - 1)->indent >= row->indent)
+ sel--;
+ sel--;
+ if (sel < 0) // was root already selected?
+ sel = row_i;
+ }
+ if (sel != m_selected) {
+ m_selected = sel;
+ autoScroll();
+ sendTableEvent(0, false);
+ }
+ }
+}
+
+void GUITable::alignContent(Cell *cell, s32 xmax, s32 content_width, s32 align)
+{
+ // requires that cell.xmin, cell.xmax are properly set
+ // align = 0: left aligned, 1: centered, 2: right aligned, 3: inline
+ if (align == 0) {
+ cell->xpos = cell->xmin;
+ cell->xmax = xmax;
+ }
+ else if (align == 1) {
+ cell->xpos = (cell->xmin + xmax - content_width) / 2;
+ cell->xmax = xmax;
+ }
+ else if (align == 2) {
+ cell->xpos = xmax - content_width;
+ cell->xmax = xmax;
+ }
+ else {
+ // inline alignment: the cells of the column don't have an aligned
+ // right border, the right border of each cell depends on the content
+ cell->xpos = cell->xmin;
+ cell->xmax = cell->xmin + content_width;
+ }
+}