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author | sapier <Sapier at GMX dot net> | 2013-06-23 18:30:21 +0200 |
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committer | kwolekr <kwolekr@minetest.net> | 2013-07-02 19:58:20 -0400 |
commit | 967121a34bbc60e6b46c7ec470b151f668ef1fef (patch) | |
tree | e5cc5ec845d3c286bcb0e203e3a5f146950bfaf1 /src/guiCreateWorld.cpp | |
parent | fe4ce03d529f70346b2e2c4872223ebdcd37fffa (diff) | |
download | minetest-967121a34bbc60e6b46c7ec470b151f668ef1fef.tar.gz minetest-967121a34bbc60e6b46c7ec470b151f668ef1fef.tar.bz2 minetest-967121a34bbc60e6b46c7ec470b151f668ef1fef.zip |
Replace C++ mainmenu by formspec powered one
Diffstat (limited to 'src/guiCreateWorld.cpp')
-rw-r--r-- | src/guiCreateWorld.cpp | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/src/guiCreateWorld.cpp b/src/guiCreateWorld.cpp deleted file mode 100644 index f9afe9592..000000000 --- a/src/guiCreateWorld.cpp +++ /dev/null @@ -1,280 +0,0 @@ -/* -Minetest -Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com> - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include "guiCreateWorld.h" -#include "debug.h" -#include "serialization.h" -#include <string> -#include <IGUICheckBox.h> -#include <IGUIEditBox.h> -#include <IGUIButton.h> -#include <IGUIStaticText.h> -#include <IGUIFont.h> -#include <IGUIListBox.h> -#include "gettext.h" -#include "util/string.h" - -enum -{ - GUI_ID_NAME_INPUT = 101, - GUI_ID_GAME_LISTBOX, - GUI_ID_CREATE, - GUI_ID_CANCEL -}; - -GUICreateWorld::GUICreateWorld(gui::IGUIEnvironment* env, - gui::IGUIElement* parent, s32 id, - IMenuManager *menumgr, - CreateWorldDest *dest, - const std::vector<SubgameSpec> &games, - const std::string &initial_game -): - GUIModalMenu(env, parent, id, menumgr), - m_dest(dest), - m_games(games), - m_initial_game_i(0) -{ - assert(games.size() > 0); - - for(size_t i=0; i<games.size(); i++){ - if(games[i].id == initial_game){ - m_initial_game_i = i; - break; - } - } -} - -GUICreateWorld::~GUICreateWorld() -{ - removeChildren(); - if(m_dest) - delete m_dest; -} - -void GUICreateWorld::removeChildren() -{ - const core::list<gui::IGUIElement*> &children = getChildren(); - core::list<gui::IGUIElement*> children_copy; - for(core::list<gui::IGUIElement*>::ConstIterator - i = children.begin(); i != children.end(); i++) - { - children_copy.push_back(*i); - } - for(core::list<gui::IGUIElement*>::Iterator - i = children_copy.begin(); - i != children_copy.end(); i++) - { - (*i)->remove(); - } -} - -void GUICreateWorld::regenerateGui(v2u32 screensize) -{ - std::wstring name = L""; - - { - gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); - if(e != NULL) - name = e->getText(); - } - - /* - Remove stuff - */ - removeChildren(); - - /* - Calculate new sizes and positions - */ - core::rect<s32> rect( - screensize.X/2 - 580/2, - screensize.Y/2 - 300/2, - screensize.X/2 + 580/2, - screensize.Y/2 + 300/2 - ); - - DesiredRect = rect; - recalculateAbsolutePosition(false); - - v2s32 topleft = v2s32(10+80, 10+70); - - /* - Add stuff - */ - { - core::rect<s32> rect(0, 0, 100, 20); - rect += v2s32(0, 5) + topleft; - wchar_t* text = wgettext("World name"); - Environment->addStaticText(text, rect, false, true, this, -1); - delete[] text; - } - { - core::rect<s32> rect(0, 0, 300, 30); - rect = rect + v2s32(100, 0) + topleft; - gui::IGUIElement *e = - Environment->addEditBox(name.c_str(), rect, true, this, GUI_ID_NAME_INPUT); - Environment->setFocus(e); - - irr::SEvent evt; - evt.EventType = EET_KEY_INPUT_EVENT; - evt.KeyInput.Key = KEY_END; - evt.KeyInput.PressedDown = true; - evt.KeyInput.Char = 0; - evt.KeyInput.Control = 0; - evt.KeyInput.Shift = 0; - e->OnEvent(evt); - } - { - core::rect<s32> rect(0, 0, 100, 20); - rect += v2s32(0, 40+5) + topleft; - wchar_t* text = wgettext("Game"); - Environment->addStaticText(text, rect, false, true, this, -1); - delete[] text; - } - { - core::rect<s32> rect(0, 0, 300, 80); - rect += v2s32(100, 40) + topleft; - gui::IGUIListBox *e = Environment->addListBox(rect, this, - GUI_ID_GAME_LISTBOX); - e->setDrawBackground(true); - for(u32 i=0; i<m_games.size(); i++){ - std::wostringstream os(std::ios::binary); - os<<narrow_to_wide(m_games[i].name).c_str(); - os<<L" ["; - os<<narrow_to_wide(m_games[i].id).c_str(); - os<<L"]"; - e->addItem(os.str().c_str()); - } - e->setSelected(m_initial_game_i); - } - changeCtype(""); - { - core::rect<s32> rect(0, 0, 120, 30); - rect = rect + v2s32(170, 140) + topleft; - wchar_t* text = wgettext("Create"); - Environment->addButton(rect, this, GUI_ID_CREATE, - text); - delete[] text; - } - { - core::rect<s32> rect(0, 0, 120, 30); - rect = rect + v2s32(300, 140) + topleft; - wchar_t* text = wgettext("Cancel"); - Environment->addButton(rect, this, GUI_ID_CANCEL, - text); - delete [] text; - } - changeCtype("C"); -} - -void GUICreateWorld::drawMenu() -{ - gui::IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - video::IVideoDriver* driver = Environment->getVideoDriver(); - - video::SColor bgcolor(140,0,0,0); - driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect); - - gui::IGUIElement::draw(); -} - -void GUICreateWorld::acceptInput() -{ - if(m_dest) - { - int selected = -1; - { - gui::IGUIElement *e = getElementFromId(GUI_ID_GAME_LISTBOX); - if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX) - selected = ((gui::IGUIListBox*)e)->getSelected(); - } - std::wstring name; - { - gui::IGUIElement *e = getElementFromId(GUI_ID_NAME_INPUT); - if(e != NULL) - name = e->getText(); - } - if(selected != -1 && name != L"") - m_dest->accepted(name, m_games[selected].id); - delete m_dest; - m_dest = NULL; - } -} - -bool GUICreateWorld::OnEvent(const SEvent& event) -{ - if(event.EventType==EET_KEY_INPUT_EVENT) - { - if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown) - { - quitMenu(); - return true; - } - if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown) - { - acceptInput(); - quitMenu(); - return true; - } - } - if(event.EventType==EET_GUI_EVENT) - { - if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST - && isVisible()) - { - if(!canTakeFocus(event.GUIEvent.Element)) - { - dstream<<"GUICreateWorld: Not allowing focus change." - <<std::endl; - // Returning true disables focus change - return true; - } - } - bool accept_input = false; - if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED){ - switch(event.GUIEvent.Caller->getID()){ - case GUI_ID_CANCEL: - quitMenu(); - return true; - break; - case GUI_ID_CREATE: - accept_input = true; - break; - } - } - if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER){ - switch(event.GUIEvent.Caller->getID()){ - case GUI_ID_NAME_INPUT: - accept_input = true; - break; - } - } - if(accept_input){ - acceptInput(); - quitMenu(); - // quitMenu deallocates menu - return true; - } - } - - return Parent ? Parent->OnEvent(event) : false; -} - |