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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-13 00:06:37 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-13 00:06:37 +0200 |
commit | 591527d8787b6dfaafd2113bc001fe892b3eb0fb (patch) | |
tree | 8c6391f41af9b027779329c8ce68358099a781cc /src/guiCreateWorld.h | |
parent | 82073025ccc551c2fd205cc1dc6fcecac61cc7ea (diff) | |
download | minetest-591527d8787b6dfaafd2113bc001fe892b3eb0fb.tar.gz minetest-591527d8787b6dfaafd2113bc001fe892b3eb0fb.tar.bz2 minetest-591527d8787b6dfaafd2113bc001fe892b3eb0fb.zip |
World creation button and dialog and functionality
Diffstat (limited to 'src/guiCreateWorld.h')
-rw-r--r-- | src/guiCreateWorld.h | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/guiCreateWorld.h b/src/guiCreateWorld.h new file mode 100644 index 000000000..525b449eb --- /dev/null +++ b/src/guiCreateWorld.h @@ -0,0 +1,63 @@ +/* +Minetest-c55 +Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com> + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef GUICREATEWORLD_HEADER +#define GUICREATEWORLD_HEADER + +#include "common_irrlicht.h" +#include "modalMenu.h" +#include "utility.h" +#include <string> +#include "subgame.h" + +struct CreateWorldDest +{ + virtual void accepted(std::wstring name, std::string gameid) = 0; + virtual ~CreateWorldDest() {}; +}; + +class GUICreateWorld : public GUIModalMenu +{ +public: + GUICreateWorld(gui::IGUIEnvironment* env, + gui::IGUIElement* parent, s32 id, + IMenuManager *menumgr, + CreateWorldDest *dest, + const std::vector<SubgameSpec> &games); + ~GUICreateWorld(); + + void removeChildren(); + /* + Remove and re-add (or reposition) stuff + */ + void regenerateGui(v2u32 screensize); + + void drawMenu(); + + void acceptInput(); + + bool OnEvent(const SEvent& event); + +private: + CreateWorldDest *m_dest; + std::vector<SubgameSpec> m_games; +}; + +#endif + |