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authorsapier <Sapier at GMX dot net>2013-06-23 18:30:21 +0200
committerkwolekr <kwolekr@minetest.net>2013-07-02 19:58:20 -0400
commit967121a34bbc60e6b46c7ec470b151f668ef1fef (patch)
treee5cc5ec845d3c286bcb0e203e3a5f146950bfaf1 /src/guiCreateWorld.h
parentfe4ce03d529f70346b2e2c4872223ebdcd37fffa (diff)
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Replace C++ mainmenu by formspec powered one
Diffstat (limited to 'src/guiCreateWorld.h')
-rw-r--r--src/guiCreateWorld.h64
1 files changed, 0 insertions, 64 deletions
diff --git a/src/guiCreateWorld.h b/src/guiCreateWorld.h
deleted file mode 100644
index 2765dc2bd..000000000
--- a/src/guiCreateWorld.h
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
-Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
-
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU Lesser General Public License as published by
-the Free Software Foundation; either version 2.1 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public License along
-with this program; if not, write to the Free Software Foundation, Inc.,
-51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
-*/
-
-#ifndef GUICREATEWORLD_HEADER
-#define GUICREATEWORLD_HEADER
-
-#include "irrlichttypes_extrabloated.h"
-#include "modalMenu.h"
-#include <string>
-#include "subgame.h"
-
-struct CreateWorldDest
-{
- virtual void accepted(std::wstring name, std::string gameid) = 0;
- virtual ~CreateWorldDest() {};
-};
-
-class GUICreateWorld : public GUIModalMenu
-{
-public:
- GUICreateWorld(gui::IGUIEnvironment* env,
- gui::IGUIElement* parent, s32 id,
- IMenuManager *menumgr,
- CreateWorldDest *dest,
- const std::vector<SubgameSpec> &games,
- const std::string &initial_game);
- ~GUICreateWorld();
-
- void removeChildren();
- /*
- Remove and re-add (or reposition) stuff
- */
- void regenerateGui(v2u32 screensize);
-
- void drawMenu();
-
- void acceptInput();
-
- bool OnEvent(const SEvent& event);
-
-private:
- CreateWorldDest *m_dest;
- std::vector<SubgameSpec> m_games;
- int m_initial_game_i;
-};
-
-#endif
-