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author | BlockMen <nmuelll@web.de> | 2014-03-13 14:06:18 +0100 |
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committer | BlockMen <nmuelll@web.de> | 2014-03-13 14:06:18 +0100 |
commit | e4d1970abfd6206aa8780cb6cafd2efc46a2666f (patch) | |
tree | bb3931829b8ab59665493aeba7e1b5ea7d8d265b /src/guiFormSpecMenu.cpp | |
parent | 03297acbf4efba9a19a7f31950cb6f2bc3c65ec8 (diff) | |
download | minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.tar.gz minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.tar.bz2 minetest-e4d1970abfd6206aa8780cb6cafd2efc46a2666f.zip |
Fix game pause in singleplayer
Diffstat (limited to 'src/guiFormSpecMenu.cpp')
-rw-r--r-- | src/guiFormSpecMenu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp index 95a090c6f..4751978d7 100644 --- a/src/guiFormSpecMenu.cpp +++ b/src/guiFormSpecMenu.cpp @@ -2320,6 +2320,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event) kp == getKeySetting("keymap_inventory"))) { if (m_allowclose){ + doPause = false; acceptInput(quit_mode_cancel); quitMenu(); } else { |