summaryrefslogtreecommitdiff
path: root/src/guiFormSpecMenu.h
diff options
context:
space:
mode:
authorest31 <MTest31@outlook.com>2015-06-16 10:48:54 +0200
committerest31 <MTest31@outlook.com>2015-06-16 14:51:26 +0200
commitc977fbd9288d0e80019554411a2f1885f7760568 (patch)
treea93117e0af24167084e6189e0da9f909120f9c83 /src/guiFormSpecMenu.h
parent3ae8b92be6e527054a3f291dee995230528141ca (diff)
downloadminetest-c977fbd9288d0e80019554411a2f1885f7760568.tar.gz
minetest-c977fbd9288d0e80019554411a2f1885f7760568.tar.bz2
minetest-c977fbd9288d0e80019554411a2f1885f7760568.zip
Add list-rings
Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported.
Diffstat (limited to 'src/guiFormSpecMenu.h')
-rw-r--r--src/guiFormSpecMenu.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h
index f04968aec..2ba47f7ff 100644
--- a/src/guiFormSpecMenu.h
+++ b/src/guiFormSpecMenu.h
@@ -121,6 +121,22 @@ class GUIFormSpecMenu : public GUIModalMenu
s32 start_item_i;
};
+ struct ListRingSpec
+ {
+ ListRingSpec()
+ {
+ }
+ ListRingSpec(const InventoryLocation &a_inventoryloc,
+ const std::string &a_listname):
+ inventoryloc(a_inventoryloc),
+ listname(a_listname)
+ {
+ }
+
+ InventoryLocation inventoryloc;
+ std::string listname;
+ };
+
struct ImageDrawSpec
{
ImageDrawSpec()
@@ -306,6 +322,7 @@ protected:
std::vector<ListDrawSpec> m_inventorylists;
+ std::vector<ListRingSpec> m_inventory_rings;
std::vector<ImageDrawSpec> m_backgrounds;
std::vector<ImageDrawSpec> m_images;
std::vector<ImageDrawSpec> m_itemimages;
@@ -384,6 +401,7 @@ private:
void parseSize(parserData* data,std::string element);
void parseList(parserData* data,std::string element);
+ void parseListRing(parserData* data,std::string element);
void parseCheckbox(parserData* data,std::string element);
void parseImage(parserData* data,std::string element);
void parseItemImage(parserData* data,std::string element);