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authorSmallJoker <mk939@ymail.com>2017-08-07 14:53:58 +0200
committerSmallJoker <mk939@ymail.com>2017-08-07 15:29:46 +0200
commit154b61ac5ea03ca5a5a3db8922ae832a8a574933 (patch)
tree3d3fe0d7c265ab8690b32aedfe1c3b05ebc49023 /src/guiKeyChangeMenu.h
parent8325d7f48230a653668eecf17652f9410510a3fd (diff)
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Singleplayer: Pause game in the key change dialog
Fixes #6201. @t0ny2 pointed to the right place. Thanks!
Diffstat (limited to 'src/guiKeyChangeMenu.h')
-rw-r--r--src/guiKeyChangeMenu.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/guiKeyChangeMenu.h b/src/guiKeyChangeMenu.h
index 74f9344a2..84d3fffcd 100644
--- a/src/guiKeyChangeMenu.h
+++ b/src/guiKeyChangeMenu.h
@@ -58,6 +58,8 @@ public:
bool OnEvent(const SEvent &event);
+ bool pausesGame() { return true; }
+
private:
void init_keys();